Thank you for the in depth feedback it's appreciated! Will remember to make use of the README and license file for the future, I'm glad you enjoyed the game though!
hazNdev
Creator of
Recent community posts
I appreciate the feedback, I can see how it could be confusing so will have to see about making the tutorial more integrated in the future. The theme usage is to balance between managing the restaurant and defending from waves of pizza pinks. To serve customers you pickup the order from the counter or cash register and then press e on the customer, I'll definitely look into making that more intuitive. Again thanks for the advice!
I loved the art and vibe for this! My main suggestion would be controls and smoothness, the character felt very slow and not being able to use WASD to move didn't feel good especially when we were using E to interact with stuff. The noodle cooking portion was confusing as I wasn't sure if I had to use the entire box at first and then I had a crash when I hit serve noodles afterwards. Despite that like I said the vibe is awesome!
Fun game, concept is cool, I would say the difficulty spike is a bit off. It took me a while to get past the 2nd part but as soon as I did I finished the rest in the same run. The debris like the suitcase on the ground can be a bit confusing as it looks like an obstacle. Overall was enjoyable though!
Game is awesome, very intuitive and simple to play had 0 issues getting into it. One thing I would do is put more emphasis on the amount of moves being used so that you are encouraged to use as few cuts as possible. A bug I came across is when I would cut the gold directly in half horizontally the part that disconnected was the top half so it wouldn't end up falling and just stay stuck up there. Overall though, great game!
Fun concept, I would say you should probably have a grace period at the start of levels before the noodle starts sliding as it would often just immediately slide off as soon as I hit restart. I was also able to cheese some levels by just finding a sweet spot where the noodle slides very slowly or not at all and not move my mouse afterwards. Other than that it was enjoyable to play!
Fun game that is quick to get into. Main advice is to make it more obvious which customer you should serve to as like the other person mentioned I didn't even realize there was an upstairs and the dark lightning made it hard to track whoever had their hand up. The interaction system was also a bit finicky I would have to move around a bunch to get the option to hand off the drink. Great work though, it's a good use of the theme!