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Ricesteam

45
Posts
3
Followers
3
Following
A member registered Jun 06, 2020 · View creator page →

Creator of

Recent community posts

I'm glad you enjoyed it! Thanks for sharing it on your social media. (Sorry, I didn't implement a 'tutorial' in the game, but use SPACEBAR to consume the SUPREME JUICE to activate your skills). Cheers!

A fun, vampire survivor-like, game with a new twist of balancing which enemies to kill. Well done! 

This is an interesting, well-written game. Very cool concept. I wish there could be some indication where on the balance I would result in before making the decision. Otherwise, good job!

Very nice to see something original. Good job!

This is incredible. The look and feel...you nailed it. It was so satisfying to place the pieces. Well done!

It was simple and fun. I like it. I love the monkey and pigeon graphics and how the whimsical music glued everything together. Awesome!

What a great idea! I had fun playing your game! Well done!

The game was fun and I love the silly graphics and sfx. But what was I balancing? 

Great game. Good use of the theme. I had fun juggling between work life and hero life. Well done!

This game resonates with me as I experience this every day in my standup meetings. The game felt very immersive. Well done!

I'm definitely feeling the doodle style art: I love it! I never liked the original flappy bird--I'm glad you made your version more accessible for terrible players like me. I also liked your modification to it with the different side-effects. 

That's deep. Thank you.

Top marks for graphics and atmosphere! I'm not really good a chess but I still had some fun playing this logic puzzler, though I fail to see the balance theme? Anyways, I think this game is very polished and well done!

This is awesome stuff. Super fun, super hilarious. This is what dreams are made of. Well played!

Great job! Simple yet fun. Great implementation of the theme.

Loving the aesthetics!  

Game is super fun—swaying between fire and water is a blast! Controls took some getting used to, but the graphics and music makes up for it. 

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I love these open-sandbox, cozy type of games. The whimsical art style is amazing and it goes well with the background music, reminding me to use more flute in my games music. I missed how the "balance" theme was applied though. The green line was static for both containers so I didn't really feel the need to balance anything. Maybe I didn't get far enough in the game?

This is quite nice and I can see the potential. The IDLE audience is steadily growing and I can see this game, if developed further, being a hit. Creating one for a game jam is no small feat. Good job!

Thank you! This was a great feedback!

I'm feeling the art style--I like it! Once I got the hang of the controls, the game was very fun. For improvements I suggest a variety of moves which implies a variety of obstacles. Good job! 

Ok...wow. This is impressive. I can see this as one of those games that, if developed further, can be commercially successful on Steam. I had a good chuckle between serving the patrons and shooting down the thugs meleeing the restaurant. 

Excellent! This is the kind of game I look forward to in game jams. Well done, sir!

The game crashed midway for me, not sure why. The first enemy might be a bit too hard for the first fight. I don't know what the balance theme was, but while I was able to play the game, I saw the appeal of a strategy turn-based game. The graphics is also well done.

I found this game fun and calming, nice selection of music. Not sure what it else but there seems to be some lag with the walking. This game is about exploration and discovery and I think you nailed it. Good job!

Great modernization of breakout! It's very stylish. In terms of improvements: more variety of powerups. Things that could completely break the game: exploding balls, a paddle that can extend on demand, and bricks that fight back. Nice job!

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Cool art style. I wish I knew what the controls were. I figured left and right, but couldn't figure out if there was a jump since I couldn't roll over the garbage.

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This little gem is amazing--what is even more incredible is that everything was done by scratch--no engine, just pure JS. The game juice is nice too.

I also love how you were able to combine primitive shapes to produce the game's graphics. As someone who lacks artistic skills, this is something I can learn from. Well done! 

Neat game. The sounds and music is pretty funny.

Great game! Very polished entry. Well done!

That music is very calming and suits the idea of your game. I really liked the game juice you added--when clicking things it felt good. 

This game is hilarious. I had lots of fun trying to get Wesley to balance on that ridiculous unicycle. I don't know what it was but I was chuckling the entire time I played. I think it was the combination of art style, whimsical music and sounds. Well done!

Digging the art style and music--sets the mood. Great use of the theme. The game is fun and it would be interesting to see it completed. Well done!

I love the creepy art style. I think I get the game, but wasn't sure--maybe another bar to indicate each team's "progress" instead of looking at the numbers. 

Great application of the theme! Amazing pixel art! Fun little puzzle game.

Nice, fun, cozy little game that fulfilled the theme pretty well. 

The backstory is hilarious! Love it! I wished the controls were clearer. Took me a while to figure out that I had to pullback with my mouse to start aiming and shooting, Angry Bird style. 

I'm a big fan of Vampire Survivors type games and it was enjoyable to play yours. I love the simple art style, sfx, and music. Nice use of shaders and particle effects. Small things that can be improved: cap the camera movements at the world bounds, and remove or replace the white border around the "upgrade" menu--I got confused which upgrade I have selected. 

Good job!

Love the simple, minimalist art stye. The balance theme makes sense. I wished the player moved faster. Also, a variety of different minigames would improve the gameplay. Good job nonetheless!

The thing I love about game jams are the doodle art styles. The controls felt nice, sfx and screen shake adds some nice game juice. Well done!