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A jam submission

Wesley Wobbles While You WatchView game page

A QWOPlike unicycle game with a retro 2nd person pov!
Submitted by elocnat (@elocnat) — 1 minute, 48 seconds before the deadline
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Wesley Wobbles While You Watch's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#723.7443.867
Audio#1083.1633.267
Overall#1493.0983.200
Graphics#1633.1633.267
Innovation#2052.8402.933
Gameplay#2762.5822.667

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I really liked the physics mechanics, it reminded me of QWOP. Fun challenge!

Submitted(+1)

Funny how similar our ideas were! Loved the graphics!

Very difficult, but I think you captured then unimpressed crowd that I wished I had time to add. At least they were suitably unimpressed by my performance.

Submitted(+1)

Love the style and great idea, but at the same time, the style + distant camera and her angle makes it difficult for me to control or understand which side is which (back/front or left/right). As a result, I often fall by pressing the wrong direction.

(1 edit) (+1)

One of the best unicycle entries. It's hard but that is the point not everyone can ride unicycle easily :)

Submitted(+1)

This game is hilarious. I had lots of fun trying to get Wesley to balance on that ridiculous unicycle. I don't know what it was but I was chuckling the entire time I played. I think it was the combination of art style, whimsical music and sounds. Well done!

Submitted(+1)

Nice to see another Unicycle game! :) I thought how this game looked was very creative. I had trouble controlling the unicycle, felt like maybe a slightly different camera angle would have helped to be able to get more of an idea of how I was doing. But the general feel of this game, certainly with PSX style graphics, is very cool. Good job.

Submitted(+1)

There are some designs in this game that I'm not sure if its on purpose or not on purpose. The player point of view and the pixelate screen filter are already make it difficult for me to play this game. The physics don't play well most times and its understandable. And there is the Leaning control that ISn't by the Basis of Wesley, but it's actually by the Basis of the World's Basis. I Wasn't able to make Wesley leaning backward and forward when he turned left/right 90 degrees from his original angle. The backward and forward leaning became Sideway leaning. I find this thing irregular and very doubtful that this is intentional.

However, I think the art look really nice even if it doesn't work well with the gameplay, and the crowd reaction feature is a really nice detail, it makes the game feel a bit alive.

Developer

Appreciate the in depth response, love real feedback. You're right basically - tl;dr is I used AI to 'vibe code' (sorry) my way through this. I didn't have much time to focus on the project and wanted to try that. The game idea came from this video. Unfortunately editor version is better but didn't get a chance to test on itch/fix bugs or really play test/tweak the design much. Plan to 'polish' it a bit after voting though!

Submitted(+1)

I love the 3D old style graphics!

Submitted(+1)

Love the 3D old style graphics!

Submitted

me too

Submitted(+1)

Love the theme of this game, fun stuff! I hope Wesley is okay after what I did to him...