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EatPapyrus

56
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6
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A member registered Feb 15, 2016 · View creator page →

Creator of

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Thanks so much! It was a blast to make. 

Haha glad you liked it! It was really fun adding that feature in.

Nicely done! Made it all the way to the end. The car was surprisingly easy to control even while while going fast!

Well executed and very fun to play! 

Super compelling story line and beautiful art work, Great job! It was harrowing, however. I was not expecting to be shot dead. And the pups I lost? I'll never recover.

Hope count dracula feels better. Those villagers can really mess you up. Nice art style.

Made me chuckle. Punny and punchy. Nice art work too.

Love the community aspect. Had fun playing, it was a challenge! Some people have strong builds.

Very cute! The art style and music are super cozy. 

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Super fun! And as an added bonus it worked great on mobile :)

Thanks so much, glad you liked it!

Simple and well done, the shaking definitely adds to the sense of urgency! 

This is really fun and super well executed! I'm really impressed with how organically the cars and passengers move around the map.  Also I love how the red cars are actively trying to kill you lol. 

Very fun and additive to play! It was surprisingly high-stakes once you start progressing further. 

Fun little game! 

Big fan of being able to configure how many you need to herd in, lets you scale the challenge to your liking.

good stuff! I dig the late-night cat theme. I noticed it was a little tricky to stay moving but otherwise really fun!

Fun concept! Wasn't expecting the bad guys to throw the bombs back!

Nice job! Enjoyed the art style :) 

**RADIO STATIC** sir the count is down... I replete the count is down. 
Really funny concept, love the attention to detail with the stake gun!

Very fun! Love the concept of the bomb mini-games, especially circle game. Having the ability to replay a level rather than lose would have been nice. Overall really good work!

Fun game! Struggled to find the phone but really dig the concept.

Very charming, loved the art style!

thanks for playing! 

thanks for the feedback! 

Its funny you mention that, I had to do a little "fudging" of the math to make the bounces even feel that responsive,  its a tricky thing to balance (bua dum tis...).

Thanks for playing and your feedback! The upgrades seem to be common thing for a lot of people, If I were to do it again, id probably spend a little longer on the types of upgrades maybe an explosive ball or something like that also.

thank you! :)

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Good point on the second ball upgrade, definitely something I should fix in the future, I noticed while watching a friend of mine play that most people end up just using the strength upgrade every time.

thanks!

Thanks for the the detailed feedback! I'm glad you enjoyed it, your game was really impressive!

I like the idea of different modes to spice things up, I was toying with some sort of explosive ball but wasn't able to get around to it in time.

Noted! Thanks for the feedback :)

cool stuff! would love to see some sort of upgrade menu that pops up to spend all that money!

cute little game! I liked the idea of hugging the teddy beer for a short burst of protection.

Nice game! 

Hovering over the menu and having the box guy open is mouth made me laugh out loud... I was not expecting that. The overall feel of everything is really well polished for just two weeks!

It took me a little to get used to the controls, and to fully understand what would happen when the block was "launched" from one platform to the next, but once I got the hang of it, everything started clicking. Nice work! I could see this being a mobile game on the app store! 

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Really fun! The level of polish here is impressive. Reminds me of a mixture between tricky towers and poly-bridge.

This game is sweet! I could see this game being taken further into a whole world simulation. 

Love the theme of this game, fun stuff! I hope Wesley is okay after what I did to him...

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cute!

simple but well executed!

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fun stuff! Reminds me a lot of The Escapists (in a good way!) I liked the variety of different mini games for the tasks.