Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

kovasznayviktor

28
Posts
2
Followers
6
Following
A member registered Dec 18, 2022 · View creator page →

Creator of

Recent community posts

Balance is key 😄


I hope you had fun! 


I really liked your game 

Thank you  :)  ! 

I'm not looking for excuses but it's darksouls demon soul fault :). 

I love the whole franchise, and I loved how the game let's you figure out everything. 

I understand now that a little bit more handholding, or any would be beneficial, but for me it was still easy, I wanted to make it even harder. I didn't realize this thing, that if you make a game you become faster good at it. 


Still thank you and everyone for your comments I learned a lot, I saw many wonderful creations had a very good time and enjoyed this whole GameJam


I wish everybody the best have a good life! 

Thank you, yeh the idea was I let the player figure it out. I'm this type of player. But after my introduction this is what  was meant to help the adventurous type 


Theme:Life in 2 Dimensions

In one dimension I would tell you about this game ,how to play. I would tell you about

That light or dark without balance has no meaning,

That there is no shadow without light, and light always casts a shadow

That to be right, sometimes you have to go the other way 

That time is the enemy,but with the right alignment it can be an ally

That until you get to your goal you wont be really judged

and That sometimes if you can't see where you headed ,you only need to “SHIFT” your perspective.

But in this dimension I wont. Enjoy exploring this little Game :)

Tutorial /lairotuT

krad hguort sllaf krad, thgil hguort sllaf thgil

gnikcit wols ot evoM

revoemaG krad ro thgil lluf

yats ot efas si thgil elprup

pmuj elbuod pmuj ot ecaps

evom ot sorra ro dsaw

esuap epacse

Nrut 081 rof tfihS

Gladly :). The camera is not controlling the cube it was meant to be a static camera but I wanted everybody to be able to find his own angle.

Shift for a 180 turn.

You can move with arrows wasd, and controller.

Space to jump double jump, and if you hug an obstacle you can jump but smaller jumps.

Be aware of the change of the cube it is not just optic, left right is mirrored in dark mode.

If you don't move the time is ticking faster , but you can change its direction whit pickups.

Purple auras are safe to stay. 

You get points in the checkpoint at arrival and according the clocks position.

You are rewarded for achieving balance.

I love puzzle games , and I really liked the menacing presence of the Gods. This game give me Talos Principle vibes, good work :).

You given something for me to think about and the gameplay was fun , very good

Bravo

liked the music , and the gameplay mechanic of two but also one character .Your design is also very nice.

I very much liked this game, the orbit mechanic is fun.

Love it, perfect score

It was funny :)

Nice work

It was funny :)

Nice work

This is a fun concept!

Nice work 

I'm envious but in a good way, in only 2 days you came up with such a simple but elegant  and already Great Game  ! I could play it for hours .You should make it a mobile Game it would rock! Very nice work!

Thank you again trying out my Game, I really liked yours! You should make it a full game sometime!

I really wanted to play more of it it's a pity the time was so short.

Thank you for your encouragement, I think I will!

 after the Jam  planning to make a version 2 of this project!

Thank you for rating my game , I rated yours, and thank you for your comment.

I liked the sound effects very much ! And I liked your take on an endless runner:) 

And for the mouse my idea was, don't use it activly, I wanted first a static camera angle, but I realized the way the game builds the path, you won't see the obstacles after a short while. So I thought let the player set the angle but still have a passive camera. 

I'm still very happy you tried,it's not your fault I'm pretty sure given this is my first try for making a game I have many things to improve as it was said I played with my game for almost 10 days, what's obvious for me, it is not for others, in the future I will play test with friends and family 😄

Thank You and I did :)

I really liked your puzzle game to, and the snail is cute :)

(1 edit)

After suggestions 

Added a tutorial to the description page


Sort of :D





Tutorial /lairotuT

krad hguort sllaf krad, thgil hguort sllaf thgil

gnikcit wols ot evoM

revoemaG krad ro thgil lluf

yats ot efas si thgil elprup

pmuj elbuod pmuj ot ecaps

evom ot sorra ro dsaw

esuap epacse

Nrut 081 rof tfihS

Thank you your thoughts are helpfull, 

I didn't think about it that way 


I will keep in mind in the future to show somebody new my game and see what's obvious to me, but it's not! 

Hy 

Thank you again commenting on my game


(Also first time commenting on anything online ever :) )

Me and my girls really liked yours :)

Although by  Level 12 I wanted to throw my mouse out the window , I couldn't hit those bubbles, it took some time to get the timing. Sometimes I had the feeling I was clicking on them but they still didn't pop.

But I liked it very much.

Hy 

Thank you again commenting on my game


I and my girls really liked yours :)


Although by  Level 12 I wanted to throw my mouse out the window , I couldn't hit those bubbles, it took some time to get the timing. Sometimes i had the feeling i was clicking on them but they still didn't pop.


But I liked it very much.

Thank you for the suggestion.


I was deliberate in my attempt to be mysterious about what's going on with controls and stuff given the small scope of the game. My attempt for tutorial was that the first two levels are small and easily doable , but leaves much for exploration in the sense of what's going on whit the controls :) .

Because im still not good designing a game i thought about what little I know and was thinking the controls could be also a gameplay element.


Thank you again that you checked my game out !

Thank you :)

I didnt wanted the player to use the mouse activly.i wanted them to think about their strategy the best  angle and set the camera before the attempt   

Bug is squashed :D, it was my fault,not WebGl

Weird bug restarting the game in game is freezing the game 

Refresh works 


It seems to be a webgl limitation (something with memory) I will look in to it