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sintchip

75
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1
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A member registered Oct 27, 2021 · View creator page →

Creator of

Recent community posts

Thanks for playing! I was hoping it would transfer smoothly enough to a trackpad, I do not have one so I couldn’t test on it

Awesome awesome atmosphere, what a vibe The audio really aids in that

good job!

Those puzzle mechanics were an awesome take on the theme, distinct so far for me in this jam.

Great job

Cool little game. One small suggestion: don’t make the music restart after each level, keep it flowing. I think it would aid in keeping the vibe of the game flowing as well

Awesome job

Reminded me of one of my favorite mobile games: BBTAN

great job!

I’m glad you had fun! It depends, if you encountered the bug where the items clip through the plate, that’s on me! Otherwise, its on you :D

I got hardstuck in a few spots, it would be nice if there was a reset button of some kind. Otherwise, I really enjoyed the game!

great job

Very fun gameplay, I would love a few more levels!

Solid atmosphere

I had to stop myself playing this game, it was starting to get addicted.

Great job!

I see potential in this game, perhaps a mini-map where you uncover the map as you go down, it would help in returning with the scraps I got lost doing that!

Awesome job

I like how you used the theme! Sometimes the enemies were hard to distinguish from the background, other than that, cool game

Although the visuals are a mix of different asset packs and sources, I appreciate how they fit together. Also enjoyed the turn-based combat, original!

Love the diving mechanic, really good use of ragdolls. I also dig the visuals, they have an almost backroom feel to them, really nice!

Congratulations on making a TCG like game for a game jam, really ambitious. I find the visuals kinda interesting as well hahaha

great job!

The UI, even with the explaining text, was not all that clear. Other than that, it was fun firing those balls and trying to beat the requirements

Short and interesting, with a cool aesthetic. great job!

Great game! It has that juice that makes it fun and enjoyable to play. I also really dig the visuals

Cool little game, I think that adding a key buffer would do wonders, as well as some coyote time. good job!

I’m glad you enjoyed it!

Thank you! I was worried that the physics would be to intensive for web browsers, so I kept the collisions and amount of objects to a minimum hahaha

Love the theme, the visuals. Truly unique submission, great job!

Great premise and use of the theme. Really cool application of the synty pack, I also used one!

I really like how both the visuals and audio get inverted as you switch between the cults. However I did not manage to get far, the tutorial was not that clear

Thank you very much for playing! yeah, I struggled with the plate physics/mechanics all the way through, never could get them quite right where I wanted them.

There were also some bugs that got through that can easily turn up the difficulty and ruin the experience a bit.

Thank you for the feedback!

Thank you for playing! Yeah, I struggled the whole way through with the plate + objects physics, up to the very end.

Thank you for the feedback

Thank you for playing! Yeah, I only noticed that bug after the submission ended, it’s a shame. I struggled with the physics right to the end

As soon as I realized you could go backwards I tried going back as far as I could

really fun game, good job!

One of my favourite games so far this jam. Loved the visuals, audio and especially the gameplay. Really fun take on the classic tower building game

Great job!

5 stars all around, probably my favorite game of the jam so far.

Really meta take on the theme as well.

I also love the aesthetic choices, sounds and music

Really, really awesome job, great work!

I can not believe the amount of content you managed to create in 2 weeks, and super polished and fun as well

Awesome job, keep at it!

Love the ancient Egyptian theme, really unique!

good job!

Add a way to make the blocks fall down faster and I’d have it permanently on my phone. Right type of addicting and not too big of a commitment to pass the time!

I also found it really interesting how the tower you eventually end up building falls down progressively so that it does not cover the entire screen.

Awesome job!

I really enjoy the character switching mechanic, the zoom out and zoom in in the slow motion feels nice!

Good job!

Really fun dynamic between having to allocate between jump and speed points. Fun take on the theme.

If I may add a suggestion: I think adding some coyote time, not a lot, to the jumps, would do wonders for the game

Simple, fun, addicting. Awesome entry.

Really great take on the theme as well, all around good job!

I can not believe you managed to make an entire management style game in 2 weeks for a game jam. Really impressive.

Very polished, pretty visuals, whole nine yards.

Great Job!

I also had your idea with balancing stuff on a plate! I find your approach for balancing the plate really interesting, did not think of it at all

Great Job!

I always find these games with hand-drawn visuals very charming. I also love how you made an almost retro style fps.

great job!

I love those visuals, great job on that end. I also found the gameplay unique so far in this game jam.

Awesome Job!