You are welcome
adahra
Creator of
Recent community posts
Thank you for your feedback!
I'll make sure to properly fill out the README with gameplay instructions, features (including sound info), and how to play, so it's clearer for future players. I’ll also add a proper open source LICENSE file to meet the criteria.
Regarding the sound, it should be working — I’ll double-check the implementation and volume settings to ensure it's not being muted or misconfigured.
As for the gameplay balance: that’s a great point! The current mechanics do maintain a steady state if you only upgrade when affordable. I plan to tweak the progression and add more dynamic challenges or escalation to make the experience more engaging over time.
Thanks again for playing and for the helpful notes!
Thank you so much for your feedback! 😊
We’re glad you saw the potential in the game’s foundation. We agree that the idle aspect could be further developed by adding elements that enrich the gameplay—such as more varied upgrades, a positive-negative balance system that forces players to be more active in managing their strategy, or even special rewards based on certain conditions (such as when conditions are balanced or unbalanced).
Your feedback was invaluable and gave us lots of ideas for future iterations. We’ll continue to develop and explore deeper and more challenging gameplay directions. Thanks for trying it out and sharing your thoughts! 🙏
Do you have any specific suggestions for what kind of upgrades or micromanagement systems you’d like to see in future versions?

