https://thejamhead.itch.io/loot-goblins
Finally got around to fixing the web build after concentrating on development for the past month.
Would love to know if the pacing is good in the game, I slowed it down a bit as people were getting a little overwhelmed, and also added a bunch of quality of life features to make it easier to make decisions and less time managing inventory.
What QOL would you need as the game progresses? What things do you think might turn other gamers off the game?






