WOW!!... I mean..just WOW!!...I had so much fun playing this game..The controls feel really smooth..Loved it..I got the bad ending though(ouch that hurts xD)..Overall a solid game..
Cheers!
Criteria | Rank | Score* | Raw Score |
Fun | #37 | 3.708 | 3.708 |
Game Design | #77 | 3.583 | 3.583 |
Overall | #141 | 3.278 | 3.278 |
Graphics | #158 | 3.667 | 3.667 |
Innovation | #219 | 3.000 | 3.000 |
Audio | #350 | 2.750 | 2.750 |
Theme | #353 | 2.958 | 2.958 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
WOW!!... I mean..just WOW!!...I had so much fun playing this game..The controls feel really smooth..Loved it..I got the bad ending though(ouch that hurts xD)..Overall a solid game..
Cheers!
The black and white combo suits very well in your game.. I really liked playing it...was super fun..Rated :)
Check my game and rate it tooo....https://itch.io/jam/cgj/rate/476873
I very well made game. Got the good ending. The game play felt smooth and really liked all the abilites. Some of the abilities info went by too fast so didn't know what I got but pushed all the keys to figure it out. The music went well with the atmosphere. The art work was nice and the gameplay was fun. Overall a well made game.
Great game design. I had a lot of fun going around the world and gathering the basic mechanics of a platformer. It was really ingenious and very well executed. The controls are amazingly accurate.
This game is an absolute joy to control! The movement feels consistent, tight, and fun.
That duck animation though (incredible).
Cute little plattformer, the character controls are really smooth and the style is really adorable.
I think the levels where designed pretty well, quite fun!
I had to restart a few times though because I though i got stuck but i didn't realize the options i had since, it doesn't always tell you directly. Like not understanding you can wall jump.
It seems like you incorporated the theme with the signs pointing in the weird directions. Perhaps you could have done more with breaking the rules of metroidvania games; like spikes being health pickups and chests being enemies
I also didn't really know were I needed to go and then got stuck in the area pictured below. The guy can't jump high enough to get out of there.
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