Mesma coisa comigo kkk
EnzoUP
Creator of
Recent community posts
Awesome entry! The graphics are perfect for this game and it was just beautiful, the sounds really matched the game well, congrats, and here is some feedback:
- The enemies are sometimes annoying to kill, they take a lot of shot and can sometimes just rush at you all at the same time and you get a lot of damage
- Some less shots to destroy the meteors would be nice
- I think I completed the game with a easier way, I destroyed all enemies but one, so only one was attacking me and another wave of enemies never spawned.. this made the game easier but more boring.
- Having to get the astronaut and after that having to go back all the way is really boring, adding permanent upgrades would be nice, also the boost isn't that much of a boost, maybe 50-70 meters per boost would be better
But anyway, I loved it a lot, great game!
Really nice use of the theme, creative concept, and amazing art, I didn't get used to the controls of the game (but that's just me being an horrible player) also the difficulty was too hard for me as I said.
Really liked the collectables/upgrades, but I would change so it would only start (the upgrade) when you shoot, since sometimes you get it but there aren't any enemies to use it on.
But overall I really enjoyed your game.
Awesome! I really enjoyed it, the art is really cute and perfect for a game jam, here is some feedback!
- The boss should be harder, I easily destroyed him with the bow's super, that is also way to overpowered, I didn't even really use the sword.
- More upgrades would be nice, also more things on the shop
But overall it was really nice, congrats!
Great game, I didn't saw any major glitch or anything like that, well polished, the graphics are cute and perfect, you don't have to make the best art of the world for a game jam, a simple and cute one is enough, the concept is amazing, I really loved it and the music just gives a amazingly good atmosphere.
But I would like to talk about the level 4, idk about anyone else, but I almost gave up from playing on it, wasted to much time there and for me it was really hard, but I eventually passed from it, also the controls didn't really work for me but happily I could change them, so it was a smart add.
Overall I really enjoyed it and congrats on your entry, good luck!
I think I spent more time on this game then I expected, here is some feedback on the game!
- I really like the color scheme for this game and all the art made for it, really cute and simple, the way I like
- The variety of the enemies makes you want to play more
- Effects and music are just perfect.. amazing job you guys did on it
- The difficult of the game is really hard, which is time-consuming and it's not very good for people that want to play lots of games on the jam.
- I really didn't like how spikes work, someone that wants to have fun and for some reason gets distracted can easily get to restart all the level because of the spikes... I would recommend spikes that go up and down every 2 or 3 seconds, which would make the player have more fun, at least on my opinion!
- For some reason I didn't saw anything saying how you can use your boomerang, happily I tested pressing Z and it worked, but I just realised on level 3 that I could use X to throw it, maybe I just skipped something.
But it's one of my favorites on the jam for sure, great job.
Fun short game, really cool sprites/animations, here is some feedback:
- The blue enemy shots are way to fast I take damage every time I see one.
- The player's bullet should be faster, they have almost the same speed as the player
- Some better feedback when you hit the boss would be nice, just realised I had to shoot the end of the boss when it was almost dead.
But overall I really enjoyed playing it, congrats!
Thanks for playing and wow, great job at geting to the double jump, and yeah I agree with you it needed some polish, sorry for the problem with the crates, I had to make it so people could not cheat and use the crates to go to the next level without the second powerup, but if you have major problems with the crates again, there are some on the shop, which is time consuming but its an alternative way to get back on track
Thanks for the feedback, I'm actually just starting to get into jams, after a long time without going to any engine, so I knew some parts would get pretty hard to pass through, sorry for that, but next time I will use your feedback, thanks for playing, and sorry for the loud sounds, I just realised that now. :)
Just to be clear, I didn't play the full game because it lagged to much for me, sorry!
But from what I see it has great graphics and I liked how you could grab swords from the ground to use a powerful attack on the enemies, but here is some feedback
- You can die way too quickly, try giving the player some invencible seconds after getting hit, or else it will be almost impossible to kill a bunch of enemies together
- Really laggy stuff, at least for me, even tho I don't have that bad of a PC
- It's really hard to understand what the guy at the start is saying, the text is not big and you can press enter a lot of times and dont even know you skipped
Just polish it and it will be fine and playable, if you make another polished version after the jam ends, contact me and I will take a closer look, for now its almost impossible to play, thanks.
Firstly, I would like to say how I was ready to take a review for your game when I died and then I realised I was in another area lol, but now I completed everything and I can talk about it
I really like what you did with all the particles, mainly, the red area background, it was amazing
I also got a lot of glitches that I would like to report -
- You can kill enemies even if they are not on your screen, and cause the screen to shake without seeing you kill any enemie
- The "really dead screen" was cut on half for me, saying only "you'r definitely dead th-, I think it was supposed to show you're definitely dead this time, but idk
- On that same dead screen my 3430 score entered inside the score text, and it was almost impossible to see my score, I will take a picture of what it looks like to you
Also I didnt see anything related to collectables, if you can say it for me I will chance my vote about it, but great game and thanks for reading.
I really enjoyed playing your game, great experience, and the pixel arts you did for this game in 7 days are amazing, great job, but something I didn't like was the way you grabbed the pillow, just walking through it, I made me rage sometimes because i tried to jump on it and not grab it again, but overall it was a great and nice game!
Amazing job! You mixed chaos with puzzle really well, even with in the most glitched part, I still wanted to continue, there are a lot of games in this jam that are so glitched that you don't even want to play, but this is the opposite, there are a lot of glitches and you still want to continue
I really wanted a big version of this, I can't describe how I felt during the gameplay.
The sounds and the music fitted greatly well in the game, and even tho the controls felt weird at first, I got used to it really fast, and also this is a great example that you don't need the best graphics in the world to make a good atmosphere or experience.
I would play it again, I just have to say that it's 10/10!
Sorry a lot for the late rating! I forgot about it! Well but anyways, here is my feedback: It's a great game overall, it reminds me of old valve games, the graphics are great for a game jam and it's fun to mess around with boxes and other things (I always loved to mess around with collisions and ragdolls) but I think you can make the mug part a bit easier, I wasted a lot of time on it, also I waited some minutes to the game to start, which almost made me give up, happily I didn't :D. Overall really solid!