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A jam submission

Beyond TruthView game page

Lies based platformer with shiny graphics and deeper meaning
Submitted by Manus (@ManusVFX) — 4 days, 17 hours before the deadline
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Beyond Truth's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#363.6473.647
Theme#363.8583.858
Graphics#374.1254.125
Game Design#513.7083.708
Fun#603.6083.608
Audio#853.5583.558
Innovation#2183.0253.025

Ranked from 120 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 98 to 79 of 98 · Next page · Last page
(+1)

Ok, awesome last game to rate.

I liked the music and the exaggerated use of particle effects. To do the menu control with the player is really smart and visually pleasing.

As for the game itself. It suffers from the same issues that most other games had. Those hidden or unreal platforms are getting old after the 15th time. Yet controls felt responsive and the level hinted at the possible depth that the game could have if you put in more time.

Submitted(+1)

Solid gameplay. I basically loved it! It's a bit weird as i had to think a bit on how to actually hit the "Play" button. Overall I like it. Good job!

Submitted(+1)

Game Design
I think you did a great job at creating levels that requires the player to break the fourth wall. The controls are nice.


Fun
It was nice to get fooled by the game in almost every level. Small touches like the fact that in level 1, the platform that disapears is always the first one you touch, makes the next plays a bit more original. I think you should add more replayability touches to the levels, it makes it great.


Innovation
I really like how you navigate in the main menu. Again, great level design.


Theme
Its nice that there is a story to the game, I like the concept. Also XD for Options menu.


Graphics
I agree, the particles are really nice in your game, also the fact that there is variety. The bloom/glow effect is also very nice. But, I feel like the colors could match more? That is the only factor that makes the graphics a bit less extraordinary.


Audio
Fits the game well, its not repetitive and its not too loud XD. Nice music :D

Developer

Thanks a lot :D I will try to make levels a bit more generated so that when you die, you have to make a bit different decisions, great idea :D

Submitted(+1)

This is my favourite game so far :) 

Submitted(+1)

WOW, this game is fenomenal. The graphics are gorgeous, the sound is perfect, the character movement is super nice. The only negative part is that it could be longer haha. Really nice game, congratulations :D

Submitted(+1)

Wow, I'm actually blown away by the graphics very pretty. Also great controls! 


Please Rate:

Submitted(+1)

Gorgeous graphics! Gameplay is simple but really fun. Controls are responsive, smooth and polished. It's quite short but that's understandable for gamejam game ;)

Give my game a shot if it's possible ;)

Developer(+1)

Thanks :D Great to hear that. I'm not sure if I manage to play it, as I got exams, but I will do my best to find some time ;)

Developer

also I want to change graphics a lot for full release, so colors will also be included

Submitted(+1)

A short but great game. And it's all shiny :D Like the art, especially the ending. Good music.

I love the "animations" when controlling the cube, also the trail and respawn animations are great. Nice work :)

Submitted(+1)

Really liked this, great job! Really liked the graphics (if you dont mind - could you tell me how you made the glowing platforms? I would love to be able to make ones like them) and the audio was good, core movement worked perfectly, the camera shake was nice and the ending was well done too.  All around great game!

Developer

Glad you enjoy :) Glowy platform are really easy to make. You need to open Unity with Lightweight render pipeline, there you will have something called postprocessing volume and there you can set bloom (its the intensity of this effect). Then you create an object with spriterenderer and add your texture (in platform case it was rectangle). Then you need to create a material and set it to LWRP/lit. And you should be able to set something like emission map. When you click it you can set intensity and change it to 2. After you add material to your spriterender it will glow :) good luck!

Developer

Also here is a tutorial I made on my particles, it might be useful: https://manus.itch.io/beyondtruth/devlog/97942/beyond-truth-particle-tutorial-1

Submitted(+1)

Awesome, thanks a lot! I will try that as soon as i get a chance

Submitted(+1)

Very cool, I love all the particles and the calm atmosphere, the audio is good too, and I liked the story, good game!

Submitted(+1)

I like the simplicity of the game.  Fluid movement and cool audio. 

Submitted(+1)

Nice game!

Submitted(+1)

Nice particles! The idea was simple, but works. Controls are bit clunky, but still playable.

Submitted (1 edit) (+1)

Loved the visuals, music, game play. Great job! check out our game, we'll appreciate some feedback 

Submitted(+1)

WOW! I got through the end! I hope in a continuation in the future! I love the style.

Developer

Thanks :D if I ever make a continuation I will write to everyone who wanted it, so you wont miss it ;)

Submitted(+1)

Like a lot of people I got stuck at the titanic stage (even after trying the tip told to others) and the time limit killed it for me.  Otherwise the simplistic style of the game with the smooth control is good!

Developer

Thanks for playing. I should definitely work on level design ;)

Submitted(+1)

We might very well be looking at one of the top games in this Game Jam!  Absolutely Stunning Beyond Words.

Developer (1 edit)

Its truly uplifting to hear words like that. Thank you

Submitted (1 edit) (+1)

The particle effects are so dope!  Love the playable menu screen!

https://itch.io/jam/cgj/rate/476728

Submitted(+1)

Controls are sruprisingly simple yet working for a jam game! Usually jam platformers always miss something with movement but you did something very nice! I love the visuals, the music is simple but fitting, and even though I didnt quite get the story Im sure there was thought behind it. Godd job on this, I only wish there were more levels because it is a bit short...

Submitted(+1)

Aesthetics are excellent. Simple yet appealing.

Audio is well fitting. The music loop is a little too short, but it didn't bother me too much.

You have made one fatal mistake in your design, in my opinion. And that's the addition of the timer restart. The game damn near forces failures and constantly changes the rules on you. That's fine. What's not fine, is that you expect me to restart the game from the beginning only so that I can eventually have another crack at the puzzle I'm actually struggling with, simply because I don't have sufficient time to think it through. I think the timer should have been for another mode, or simply force the level to restart. Certainly not the entire game to game over.

This ruined the experience for me.

The theme was hit intelligently and effectively.

Developer

Thanks for your feedback :) I did found that 50% of people feel good with the timer and other half hate it, so when I get opportunity to work on this game I will just add toggle in options ;)

Viewing comments 98 to 79 of 98 · Next page · Last page