A bit too easy in the early levels with not enough bullets. Has a bunch of cool stuff: different enemy types, upgrades, etc. Not super creative in terms of theme, but it's a pretty solid implementation. Good job!
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Fracture Hell's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
FUN | #74 | 3.652 | 3.652 |
THEME | #78 | 3.609 | 3.609 |
OVERALL | #91 | 3.522 | 3.522 |
EASY TO GET INTO | #102 | 3.826 | 3.826 |
VISUALS | #113 | 3.609 | 3.609 |
AUDIO | #133 | 3.130 | 3.130 |
CREATIVE | #145 | 3.217 | 3.217 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you have any bullet or projectile in your game?
You added some projectile or bullet in your game
How does your game implement the theme? (If your game doesn't use the theme ignore this field)
The player has 10 seconds to complete an arena. Succeeding grants the player a power core for upgrading their weapons.
What was the size of your team?
1
Please credit the resources that you used during the jam (if you used any)
- My Godot Polygon2d Fracture System (https://solobytegames.itch.io/godot-polygon-2d-fracture-system)
- My Music Server Autoload Script
- My Sound Server Autoload Script
- My Settings Server Autoload Script
- A few Sound Effects (gun sounds) from 5000 Retro Game SFX - Asset Pack (https://kronbits.itch.io/retrosfx)
- Music from Joshua McLean (https://joshua-mclean.itch.io)
The project page and game have a detailed credits section.
Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
Myself SoloByteGames -> https://solobytegames.itch.io/
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