Overall look and feel was great. Shield mechanic is satisfying, but would have liked a more engaging use of 10 seconds. Ended up not playing very long as resets feel quite punishing.
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10 Seconds Hero's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
CREATIVE | #34 | 4.059 | 4.059 |
VISUALS | #63 | 4.000 | 4.000 |
OVERALL | #70 | 3.647 | 3.647 |
FUN | #75 | 3.647 | 3.647 |
THEME | #82 | 3.588 | 3.588 |
EASY TO GET INTO | #103 | 3.824 | 3.824 |
AUDIO | #109 | 3.294 | 3.294 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you have any bullet or projectile in your game?
Yes
You added some projectile or bullet in your game
How does your game implement the theme? (If your game doesn't use the theme ignore this field)
10 seconds wave
What was the size of your team?
2
Please credit the resources that you used during the jam (if you used any)
my old background
and sounds from freesounds
Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
https://twitter.com/Tecka_AG - Design , Code
https://vk.com/masa_sun1337 - Code, Music
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