Great vibes from all aspects of the presentation and the idea definitely feels original. Well done.
I had trouble wrapping my head around some kind of strategy to try and "play better", which I personally value in games so that players can get a sense of accomplishment when they figure out how to be better at the thing. Each slot ends up being so randomly selected that it's hard to think of a way that players could take actions that better accommodate for things not landing the way they'd like.
Overall a great entry that gets right to the point and presents itself well.