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An interesting take on the classic brick-breaker. The ball seemed to bounce a little awkwardly at a couple points and ended up shooting straight down after I got a Fastball and Inverted controls so it's possible to feel like the game gave a "cheap shot" kill, but overall it's well made.

Thanks for your feedback. The ball isn't physics based, so it should bounce properly all the time, however, when you hit the corner of a brick, it may result in an angle that seems odd (though it isn't). There also is an "erratic" modifier which does pretty much what you described: bouncing in weird angles. So maybe that was active?