Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
A jam submission

Flamey Boi - Shenanijam 2018View game page

Avoid enemies and burn down the floor in Flamey Boi! Made for the Butterscotch Shenanijam 2018.
Submitted by JoathrentStudios (@JoathrentStudio), CaptainWiggly, Jovlett — 13 hours, 9 minutes before the deadline
Add to collection

Play game

Flamey Boi - Shenanijam 2018's page


CriteriaRankScore*Raw Score
Music and Sound#83.9683.968
Fun Factor#203.6773.677

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Video URL

Leave a comment

Log in with to leave a comment.



really nice visuals!  controls do take some getting used to.  it took me a while to figure out how to get tiles to actually burn up to get the baddies.  really fun game though once you get the hang of it!

Submitted (1 edit) (+3)

Is it normal that the music stops existing when you go to the audio settings?
- The game feels like it could be smoother/more fluid in its movements.
- Might be just me, but I'm really not a fan of action games that makes you use the mouse to move. I didn't feel comfortable at all since it required speed and all, which I find inappropriate for a game where you only have movements and don't actually need to click (aside for triggering the fire, but that could be done with another keyboard key)

Aside that, I like the design! Rather polished and the music isn't bad!

Developer (3 edits) (+2)

Great feedback!

For the audio settings, yeah that's a bug that has been fixed in the Android version.  There was some serious optimizations that we did as well (basically our waves were doing 45,000 floating point ops per frame... Oops).  

Our primary platform is for Android which is why the controls are the mouse only.

If you have Android would be awesome if you could review that version as I think we addressed all of your concerns on it.

Thanks for your evaluation!


The music was neat but the visuals were amazing it felt like a mix between Binding of Issac and Don't Starve, I love the 2.5D feel of the game with clear 2D sprites and 3D enviorment. The animations are so fluent and smooth and the only problem I have with the game is the flame line is too short, I always run out.


An interesting take on a classic game.

I also really like the visuals.


Was an awesome experience. Love the art and the mechanics!


Perefect Game ! The music, the sfx, the animations, the gameplay, the visuals, the difficulty are all good. Well done !


Awesome. The mechanics are really nice. The artstyle are unique too. I played it without see any tutorial and stuff and could understand it, what is another awesome point for you.


Awesome mechanic with making the fire loops. Also, the art is super smooth. Really liked it!


Dude, so many things about this game stand out from the others:  Your settings screen... I love it.  So I also have a settings screen with sliders for music and sfx but mine are just lines and words.  How the crap did you incorporate a bad arse spite.  Very polished.  I like that you have a link to your twitter account from the game (tho that did not work for me....) and finally the instructions were very clever.  A "hand drawn" page on the side of your title screen.  Nice job.   


Flamey boi is HOT! Great work on music and the animation on fire boi is lovely. Game is also simple to pick up and play.


Super cool game you have here! The graphics and audio is top notch! Also loved the trailer you made for it. Just overall really great job, I enjoy this one a lot!


GRAPHIC IS GREAT. It takes me some time to figure out how to use intersection to drop your enemy. Then I loved this mechanic. I don't know why the intersection is very easy to trigger, seems you turn back to you path and the all the tiles on your path just fall, this makes game much easier. Good Game!


Great work. Played the Android port. Love the mechanic, but it is a very unforgiving game. Maybe because thumbs but I would always get damaged trying to circle the enemy, since u only get a short time to create the burning path I had to be very close to them to complete the loop 

Ui animations were also fun


One quick tip, you can have a long trail and a little loop at the end (the whole line explodes).  This makes it so the monsters don't eat you as much.


Mozart! Awesome! The music is great and fits the theme nicely!


Nice work!  Love the art - that worm would make edmund mc millen proud!!!


Dude, that is how you make a video trailer!!!  :)  Nice job completing your game.  I'm looking forward to playing all of these tomorrow


The art is DELIGHTFUL.