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A jam submission

Jump JoltView game page

Throw yourself wall to wall parkour-style!
Submitted by Mitron (@HotchPotchGames) — 23 hours, 50 minutes before the deadline
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Jump Jolt's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#54.0294.029
Music and Sound#54.0434.043
Polish#54.2174.217
Visuals#54.4784.478
Fun Factor#93.9573.957
Overall#114.0004.000
Balance#183.4783.478

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Video URL
https://youtu.be/vWPa_dbK5fk

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Comments

Submitted(+1)

Not sure I am a fan of the balance, especially because of how it's designed. Basically you have to trick the bomb to get to play the real thing and that on its own feels tedious :/ It's very easy to get bombed at this point. Once you passed it, it's easier. Which feels weird since it's the beginning of the level. It seems very hard to dodge stuff.

Aside that, I love the colors and how the camera moves!

Developer

Thanks!  Yup I kept the jam version quite hard, but working on an "official" version which I'll roll out once the jam rating period is over.  The new version has two difficulty modes, in the easier mode the bomb moves slower and is easier to avoid, but still adds a bit of time pressure so player can't camp in a corner indefinitely ;)

Submitted(+1)

This is awesome! The visuals and sound fit perfectly, and the game feels really good to play. It's super hard but also makes you want to keep getting higher than you did before. Twitter integration is an awesome touch. Great job!

Developer(+1)

Thanks!  That twitter button was a last minute addition, it's a bit ropy but makes up for the game not having a leader board :)

Submitted(+1)

This game was fun and fantastic, I love the way the menu moves and how the camera moves based on the mouse, the game itself is challenging

Submitted(+1)

Had a lot of fun playing this.  Challenging but possible to overcome.  Good to hear you're going to keep working on this game!

Developer

Thanks, much appreciated!  Yup, fixing bugs,  polishing the game off & working on an Android port.  My plan is to keep the gameplay lean and simple as it is now, but any suggestions are welcome ;)

Submitted(+1)

Gorgeous game! Love the art style all round. Quite difficult at times!

Submitted(+1)

Pretty difficult. Reminds me of that nija backflip game.

Submitted (1 edit) (+1)

I love this game! Perfect for a jam game. Simple yet beautiful, clear and challenging. Just the right amount of challenge, just enough frustrating that I felt I had accomplished something but making it to floor 20. I don't know how to equip the bat outfit, thought. Is it even real? :) And my best level says 24, though it's actually 20?
And sometimes it feels like I can't launch into a new jump directly after landing?

Developer

Thanks, much appreciated!  Yup there are a few bugs & the game needs a bit of extra love, I'm planning to work a bit more on it after the jam.  Bat outfit should come up randomly, but the calculation is a bit ropy & random so it might take a few times before it appears!

Submitted(+1)

Nice Jam Game!  Definitely challenging.  Couldn't get past floor ten, because the enemies were relentless, and my skills were low, lol.  Great job!

Developer

Haha thanks!  Sorry I like my games a bit challenging!  Although I try my best to make sure that they are hard, but not unfair ;)

Submitted(+1)

Very fun yet challenging game! Love the art style as wel. The screen shaking left and right when the character moves is a bit too much in my opinion though.

Developer

Thanks for the feedback, I'll have a look at tuning this down.  Last thing I want is people to be sick on their keyboard ;)

Submitted(+1)

really stylish and quite challenging. I was really bad at the game. It would work pretty well on mobile, kinda reminded me of Ninjump

Developer

Thanks!  Yup I'm debating porting to Android, although I tested on a tablet and it's a bit fiddly with touch control.  Need to give it some more thought!

Submitted(+1)

I love the colours so much! And the cool take on screenshake! Finish this one off!!

Developer

Thanks!  Once you reach floor 50 you get access to yellow/blue/green backgrounds for a bit more variety.  I'm currently working to see if I can get this to work nicely on touchscreen.  If I can pull this off I' m definitely thinking of an Android version!

Submitted(+1)

Very well done,  so fun, and also made me rage quit XD

Developer(+1)

Haha, thanks!  Yeah the game is pretty much balanced to enrage players :)

Submitted(+1)

I love the screen rotation.  It made the game harder until my brain adjusted, but provided a great effect that I think actually helped keeping me engaged.

Developer

Haha, this idea cam from the podcast actually!  Many episodes ago Sam highlighted how they figured out camera shake worked by not only shaking on the x & y axis, but also with the camera angle.  Hopefully I haven't overdone it! :)

Submitted(+1)

Very cool aesthetic and I love the soundtrack! Pretty badass looking game you have there... I'm not great at it, but I enjoyed myself for sure!

Developer

Thanks!  Soundtrack was done quickly using Garage Band loops on my iPad.  Particularly loved that bass loop and pretty much built the song around it :)

Submitted(+1)

Very smooth - great visuals - almost an homage to Saul Bass. Congrats.

Developer

Thanks, it came really naturally after I decided to go for the 3-bit colour palette achievement!  Closest game inspiration is probably the Swindle, which has much better graphics but similar black/mono-chromatic atmosphere and wall jumping.

Submitted(+1)

Love LOVE the awesome visual style and cool camera angle sway, and the one button gameplay is superb! But man, the proc gen can be a bitch sometimes and those snipers are virtually impossible. Great game!

Developer

Thanks, much appreciated!!!  It's all about the timing with these snipers.  Although the flying bombs make sure you don't take your sweet time!  ;)

And yes the proc gen might throw a few curve balls at the player every so and then - I'm a big fan of Vlambeer games & trying to keep players on their toes with a above-average difficulty :)

(+2)

Very cool. I love the movement of the screen -- creates a neat cinematic effect.