Not sure I am a fan of the balance, especially because of how it's designed. Basically you have to trick the bomb to get to play the real thing and that on its own feels tedious :/ It's very easy to get bombed at this point. Once you passed it, it's easier. Which feels weird since it's the beginning of the level. It seems very hard to dodge stuff.
Aside that, I love the colors and how the camera moves!
Viewing post in Jump Jolt jam comments
Thanks! Yup I kept the jam version quite hard, but working on an "official" version which I'll roll out once the jam rating period is over. The new version has two difficulty modes, in the easier mode the bomb moves slower and is easier to avoid, but still adds a bit of time pressure so player can't camp in a corner indefinitely ;)