Pretty design that feels fun right off. I got 29,500! Good Work!
Submitted:
Criteria | Rank | Score* | Raw Score |
Presentation | #283 | 4.109 | 4.109 |
Overall | #472 | 3.652 | 3.652 |
Fun | #842 | 3.326 | 3.326 |
Originality | #879 | 3.609 | 3.609 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are falling though a space filled with obstacles. Once you start moving, it can be difficult to stop.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Pretty design that feels fun right off. I got 29,500! Good Work!
Submitted:
I really like how polished this is. I think that it would be nice it the coins got knocked out of the orbit of their object when they hit a wall. But an overall great game!
Fun idea, nice graphics and sfx.
At the beginning all the things in the screen at once makes it a little overwhelming, there’s no clear indication that you have to go through the glowing rings, and there too many sfx at the same time.
I agree, there are definitely way to many sounds at the same time, which I'm looking to optimize post jam. The visual clutter does need a little more control especially with the randomized movements at the start. I wanted to encourage curiosity, not overwhelm you! xD
But I'm glad you enjoyed it despite those issues, and thanks for the feedback! : )
Fun concept. Fits the theme. Well presented.
Could use a little juice when collecting coins. As it was I didn't think I had any at all and was about to complain that it wasn't being generous enough, when I spotted my score in the corner and discovered I had collected some 26 coins!
Couldn't really tell how the sounds matched the things I was seeing on screen.
First game I've seen to provide a control-invert option! Congrats and thanks for that, I've been missing that option in so many mouse-look games.
The coins do need a lot more juice, and the sounds also need some work to make it a lot more clear about what's going on. I'm hoping to fix that post jam.
And haha, thanks. I wanted to save myself some obvious feedback with the Look controls, so I'm glad you found it useful.
Thanks for the feedback, and I'm glad you enjoyed it! : )
The game play is super simple, but really fun to play! Mastering those movement controls was satisfying, and all the polish was awesome. I loved the weird, "computer beep boop" aesthetic of it (I have no idea how to describe it)
Great game! Might keep this one around to kill time with if I need it.
Really cool idea I love the atmosphere. This has me wanting more, wish it had a little more depth to it.
I really liked the game!! I'm just wish that the coins hitbox was bigger XD
=)
If you have time to try my game, will be awesome
https://itch.io/jam/gmtk-2020/rate/697916
Really fun! The controls are tough but fair which makes you want to keep playing to get better! (also i'd love to see this control scheme modded into outer wilds as a challenge mode :p )
A very nice, surreal game. It has a nice atmosphere and it is really difficult to master. Good work!
I love the "living pinball" vibe I got from the game. Would've loved to have bounced off of more things and for more oomph but it felt nice overall!
Thanks for playing and giving feedback!
It was more like a pinball game originally until I ran into some physics issues with bouncing (which led me to the actual game xD). I'm considering adding more bouncy things through a difficulty setting after GMTK Jam is done, so I'm way ahead of you on that one ; )
But what exactly do you mean by oomph? Audio or visual?
Yup Unitys physics are something else aha.
I was referring more so to the force applied when you held the mouse click. After holding the mouse for so long, I wanted to go faster than I could comprehend :P
Adding destructible objects and causing mayhem would definitely be my style of choice for this game.
Also I definitely found myself trying to jump through the glowing triangles in the hopes of obtaining a score modifier or something. Still enjoyed trying though!
Quite neat! It took a little while to adjust to the controls, but frantic bouncing is fun, and the sounds! Oh lawrd xD
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