I really like the concept of the mirrored heart!
Sadly the controls aren't very tight :/
Now i regret to not put in a small "How to play" screen. A lot of people dont realize that you can rotate on the spot while holding a mirror.
Well that's my fault ^^
It's funny how people quickly find various ways to break the game. :D
Thank you for playing!
So after i managed to reslove my problem with Itch i can proudly announce my game for the #mirrorgamejam
OSIRA AND THE TEMPLE OF LIGHT
Please check it out and please give feedback! (That's the most important thing to me!)
Game Page: https://sadsmilegames.itch.io/...
i'm pretty much finished with my game but for some reason i can not submit it. It just tells me that it either has to be an .exe file or a web build but i put everything i need into a .zip file.
Can someoen please help me out? (I'm pretty new to Itch)
Here I am, once again
feeling lost but now and then
I breath it in to let it go...
MAJOR UPDATES: - Switches "work", Tried out puzzle mechanic
MINOR UPDATES: - Mirrors now snap to the surface after you let them go.
KNOWN BUGS: - The game freaks out if the player jumps and tries to grab a mirror - Movement still feels kinda awkward - Falling from the stage breaks the game
PERSONAL NITPICKS: - Switch system feels awkward to work with.
Day 2 Update.
- Added new Movement Mode
- Controlling the laser is a lot easier
- Interactable proximity is now correctly calculated
- The game freaks out if the player jumps and tries to grab a mirror
- Movement still feels kinda awkward
So i finally could start with my project (who doesn't like being a week late? :D).
Im going to use Unity 5 as my engine.
So far i managed to throw together a raycast system that alows me to reflect them (using mirrors).
This is ofc. going to be my main mechanic but this is not going to be the only thing in my game ;)
I'll try to post daily updates from now on and HOPE that i will get a game done in the time left.