Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Aetheris

37
Posts
2
Followers
A member registered Aug 14, 2018 · View creator page →

Creator of

Recent community posts

This was fun and aesthetically polished! The board could be a little easier to read, but it wasn't bad. 

(1 edit)

Thank you! The Alt-thing is actually the remains of the tutorial system. If you click and object it will give a quick description of it.  (This was sort of cut due unrelated issues, but I'm glad that it worked for you) 

Also, there is not a global reset. Though that is a great idea!

I really like the aesthetic! The jump was a little hard to predict sometimes, but it was fun!

This was fun and very polished, especially for a game jam gam! 

Lore 10/10. 

(Also fun and well-paced puzzles)

I though that this was a fun take on the theme! 

Also, from what I have gathered from the discord, you can edit pretty much everything but the game.

(1 edit)

This is great! I like how the menu works as a puzzle/platforming mechanic. The puzzles were challenging, but well-paced. Nice!

(1 edit)

I had a lot of fun with this! There was a good progression though the levels, and they really fit the theme. As some other people have mentioned, sometime the mechanics can be a little rough. But overall it was fun!

Thanks for the feedback!

Thanks!

Thanks for the feedback! The font for the thumbnail is Open Sans the "BLOCKS" part is just bolded.

Thank you!

Awesome little game! I really like the gradual introduction to the main mechanic. It allowed me to figure out the puzzles and solutions without looking at the description to figure out what I needed to do. 

One small problem I encountered jumping toward a block and then facing the other direction will not pick up the block which allowed me to complete a few levels in a unintended way. But once I figured out that it was not a mechanic I was able to finish the rest of the game. 

Overall really fun!

I liked the take on the theme. It adds a lot of unexpected difficulty though a simple mechanic. Overall it is really polished and fun!

Really polished! I like the minimalistic graphics and great sound design. Overall fun game!

Nice sound and puzzle design! Near the beginning I would have to attempt a jump four or five times, unsure if I was just bad at jumping or needed to do something else before I could climb up to that platform. 

But overall great game!

Very polished! I liked the mechanics, and the sound and art add so much to the experience.

Really Nice!

Fun game! I l like the addition of zero g, it adds another layer of complexity.

I liked the level design, it provides a nice gradual introduction to the powerups while completing small challenges with them. It's a great game!

Fun Game! I like the art and sound design, and the mechanic is fun, even if it is a little difficult to control sometimes.

I really like how polished this is. I think that it would be nice it the coins got knocked out of the orbit of their object when they hit a wall. But an overall great game!

Great game! I really liked the variety of the different states and that the changes create almost completely different styles of gameplay. I do think that it might be a little better if the running away states happened a little less often. But overall great game!

Sorry about the camera, but thanks for playing!

Thanks!

Thanks for the feedback.

Fun game! I really like the platforming. I do think that it would be a little simpler to install if the .exe and .pck were bundled together. But the game was great!

Thanks! Sorry about the difficult camera.

Thanks!

Thanks for playing. Sorry about the camera. It was one of the main things I was trying to fix before the jam ended but I ran out of time.

I liked the mechanics and music. I think that it would be a little easier if all of the cars spawned off screen.

Great game! I really liked the puzzle aspect of it. Not randomizing the key bindings when an enemy is killed allows for fun repeatable puzzles that can be learned.

Great game! Really polished for the jam. I think that it would be nice if there was a little more warning when the character was about move in a random direction.

Thanks!

Thanks! You can place a tower by clicking on a highlighted raised tile, and you can pick it up by clicking on the tile again.

(1 edit)

Thanks. I'll definitely add one when I further develop the game.

Thanks!