Thank you very much! Glad you liked it!
RocRac
Creator of
Recent community posts
Thanks a lot for your feedback and your kind words! We're planning to make an updated version with fixes later on, so this is very helpful! Regarding the items: You need to collect 5 in total, meaning you have to fill out your tote bag. Afterwards you're able to continue with the game. We'll make sure to make this more clear in the update!
I'm especially glad to hear that you like the aesthetic! Having a strong direction is something that's really important to me, personally.
Thanks again for checking out our game!
Just finished the good ending and it really was a joy to experience this strange, deathless world! The setting was really interesting and it does make you think about the purpose of life and death. The choices were also great, though I couldn't bring myself to choose the mean ones ;_; I especially liked the barkeep ending with the girl.
Also, that fun text option is actually very fun, found myself playing around with it for a while before actually starting the game. More games need sliders like that.
Wow, what an ending! The way the story was told and the way the characters experiences were described were great (don't want to spoil anything with this review)! The overall style, especially the sprites, together with the bitcrushed voices, really add to the weird atmosphere. Definitely a good decision to vary the voice beeps depending on the character to give them more personality. Overall a REALLY enjoyable experience!
This was a nice little game! It really takes you back to the days of RPG Maker horror games. What game engine did you make this in, by the way?
The story reminded me of Klara and the Sun by Kazuo Ishiguro (though, it's not a horror book). I can recommend it if you haven't read it yet! It's unfortunate that the game was mostly quiet. The lead-in to the ending was pretty nice, though it's unfortunate that not much creepy happened for a long while.
It's a very topical game, considering the rise of AI and the continuous research being done on creating humanoid robots!
It's nice to see a fellow CRT themed game! The style really adds to the disorientation and surreal nature of the game. And I really love the descriptions of the thoughts of something that has no idea what being human means. Also, the idea to advance the music as the text advances during some of the scenes has a great effect! Overall, the direction of the game is really solid and I'm curious what you'll come up with next.
How did you get the text on your game page to look the way it does, by the way? It really fits the style of your game.
I found a page with all the games: https://ludumdare.itch.io/jam/ludum-dare-44
and here is our page from ludumdare: https://ldjam.com/events/ludum-dare/44/just-in-time
Argo is a unique roguelite action strategy game in a minimalist style!
Use combos to use abilities, dodge enemy attacks and defeat the Void, Hell and Pestilence bosses.
You don't have to do it alone either, because you can play the entire game in online co-op mode!
- Unlock different abilities during the game and explore new combinations again and again.
- Play with a total of three different characters, each with their own stats and special abilities.
- Survive together with a friend via the online co-op mode.
- Find runes in the game that grant you permanent upgrades.
- Discover crafting recipes to create unique equipment for the next run.
- Fill the bestiary and learn the most effective ways to avoid enemies' abilities.
Link to the LDGameJam: https://ludumdare.com
Our game was part of the ldjam 44.
The idea is good, I would have just wished for a little more movement (possibly letting the dice fly around). Maybe also a picture of the opponent, so you can see what's in front of you. I would also work with more visual stuff, prefer to use icons for HP eg. rather than just text, I got overwhelmed pretty quickly. But these are just small comments, I like the concept and the idea is very well implemented!




















