fun game idea and the art is good i liked it over all good job
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Warehouse Boss's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun/Design | #67 | 3.510 | 3.510 |
Theme/Limitation | #74 | 3.367 | 3.367 |
Overall | #94 | 3.335 | 3.335 |
Technical Implementation | #104 | 3.184 | 3.184 |
Graphics/Animation | #111 | 3.449 | 3.449 |
Music/Sound | #115 | 3.163 | 3.163 |
Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
The main player/character of the game is the owner and BOSS of a major company that is ON THE EDGE of total robot takeover! The character, who after some recent firing of humans and hiring of robots, now finds himself in a battle of Man vs Machine as you try to stack the boxes being thrown OFF THE EDGE, climb the ladder and end the robot reign of terror.
Team Size
What main engine/tool/language did you use to construct the game?
Construct3
Which diversifiers did you use, if any?
8-Bit, Bichromatic, color blind friendly, My own Noise, Quick Run, Retro Palette, Shapely
Comments
enjoyed playing! the controls are simple and straightforward , and good learning curve , the art is simple yet appropriate with the theme, keep it up!
Nice quick little game. I liked all the diversifiers you used. My only feedback would be to make the player controls feel a little tighter and less slippery. That may enable things to get a bit more chaotic too with boxes falling more frequently. The addition of exploding boxes was a nice surprise.
Good job!
Very fun to play! Also very nice graphics. Just wished it had more levels
Great game but I think that there needs to be more differences between the modes because they all feel the same. Also the game is way too easy. However I love the art!
I like the simple easy to understand gameplay but I would've enjoyed it more if the movement did not have acceleration
It's a good - but super short - game. 2 bits colors are doing great so far, and I like destroying those robots!
I feel player controls must be reviewed because they're a bit fast and the jump is a bit weak. Also if you spam the jump key, you'll get a sound anytime you press the key even if the jump isn't ready (that's a small detail but, heh).
Not sure the explosive blocks are that fun tho, in hard mode it's slowing you down by a lot. I mean, they're super easy to avoid but are simply "annoying". I liked the way you can build up your own path with the boxes but the fact that they destroy it often felt a bit rude.
Very nice game! It's very interesting how much you can do with only two colors, I really liked the look of it. The music is great too! Well done!
Simple enough game, felt like I was in an arcade. Ran well and easy to understand so well done.
Found that if I avoided the blocks and threw away the explosives that the robot would automatically build me a stairway. Unsure if this was intentional but I feel it takes away from the concept of juggling both explosives and blocks.
I like the retro mood, this is a simple game though nice .
It's really impressive to see what you can do with few pixels and two colours!
I really liked the graphics, I think it's really hard to communicate using simplified pixel art, and you did it great!
Can you please tell me if there's more after you kill the robot? I tried to pick it up but nothing happened!
Hey thank you so much, really glad you enjoyed it! The art style is something we've been playing around with on some other games too, well have to post them as see what you think as well.
Also glad you made it to the end! Youre supposed to be able to pick up the robot and throw it down to the floor below, it must have been a glitch? Just means youve gotta play it again and end the robot reign ;)
Great game! I love the visuals, I find it very unique. Had a blast playing the levels, it felt so satisfying once I got to throw the robot down. Great job to the team!
Fun Game! Cute Characters and nice story! The music is also nice!
Fun game, I like the Mono color scheme, it really works I thinks. the player acceleration feels a little awkward though
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