the minimalist design and the ambience are really good. The shove/attack combo is now my favorite method of execution :P
Retsa Games
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The game has really cool vibes and world, i like the open ended areas and ways and navigation, has the potential to a lot of immersive sim gameplay and ways to overcome situations.
Here some feedback on things that could improve in the next version:
- Shooting is too simplistic and can be spammed infinitely without any drawback. I think it needs a reload mechanic. It could also benefit from some dispersion instead of the perfect accuracy it now has.
- Regular shooting enemies only react to your presence when in a really close range and can be killed from far away very easily.
- Never used the secondary melee ability, there are not situations that benefit from getting close and personal with enemies.
- Don't see any reason why the second jump is performed with the melee attack instead of the regular jump.
- Needs the mechanic to jump in water.
- Not a fan of the platforming on the second level.
Can't wait to see whats next in this dystopian post apocalyptic world!
los 3 juegos están buenísimos, la estética gameboy y la música están muy bien logradas. El toque filosófico me gusta mucho. Una cosa que creo que podria hacer el juego incluso mejor, es unir conceptualmente las 3 historias: De las celulas de la primera historia se forma el humano de la segunda historia, este se reproduce, y su tataranieto es un astronauta que busca oxigeno XD.
Muy bueno
el pixel art y las animaciones están muy muy bien, aunque desentona un poco las barras de vida que no tienen el mismo estilo pixel art. Lo más divertido sin duda es el plataformeo y balancearse con cadenas, el combate sufre un poco ya que aveces el ataque no se registra cuando estamos en movimiento.
muy linda estética y uso del tema no literal, los escenarios son buenísimos, en especial el del espacio y el barco.
Una cosa que creo que necesita es un feedback visual en cada escenario del tipo de contenido que están viendo y su contento/descontento. Una forma seria por ejemplo, cambiando la imagen del tele
interesting idea and aesthetics.
I got some grips with the camera, always feel that is too close to the character, making navigation difficult. Also, the default camera configuration is inverted by default, changed it as soon as i started.
Also i think the teleportation system could be symplified by having checkpoints and a button to quickly reset position without accessing the menu.
I think that with some quality of life improvements this game could be really cool, physics based games are a blast once everything fits.