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Leap-Frog's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #8 | 4.156 | 4.156 |
Enjoyment | #14 | 3.933 | 3.933 |
Overall | #28 | 3.811 | 3.811 |
Presentation | #32 | 3.867 | 3.867 |
Use of the Limitation | #97 | 3.289 | 3.289 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Inarsy
Software used
Gamemaker: studio 2, aseprise, adobe photoshop, audacity
Use of the limitation
there is one level that is added to every time you beat it
Cookies eaten
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Comments
love it, nothing more to say nwn
Cool game.
Concept:
Great concept for a game. Very smooth! Kinda reminded me of geometry dash lol. My eyes kind of hurt and I feel hypnotized cause of the background... LOL
Limitation:
Great! I love the idea of the level building itself!
Really cool game mechanic, I'd love to see more with it :) My only criticism would be to tone down the background a little, its very busy.
I think... these are several levels. That being said the game is insanely fun. I went over five levels or so (and I'm a terribly impatient gamer)
I beat the game, for someone that has mad ADHD that says pretty much everything you need to hear.
I think the way you used the limitation was one of the most creative things I've seen so far, kudos for that!
I had a lot of fun playing your game. I like that the controls are simple and very snappy. I also really liked the simplistic art style though the background was really distracting and hurt my eyes a little. The ability to disable music was a nice touch. And it's kinda funny because this somehow reminds me of the game I made. In the end, I think this game is pretty cool.
The game is nice and well done! It's so suitable for a mobile casual game!
Maybe the next time make a more relaxing experience visually speaking!
I LOVE IT! WAY BETTER THEN THE GAME I MADE, I LOVE THE USE OF THE LIMITATION! The only thing I would do in you're situation is make a more visually appealing colour scheme.
very satisfying gameplay, loved it! the music was awesome as well.
Awesome gameplay mechanic, I love the puzzles you made to make this work nicely.
However, I'm not sure if this counts as a single level. The sounds are nice and the music is a nice add.
The frogs sounds were made with my mouth.
Definitely the best game I've played this jam! You've definitely got yourself a full game concept here, I'd love to play a full version of this!
The controls are tight, the hitboxes are perfect, the level design is great!
Your "use" of the limitation is a little cheeky. It feels like multiple levels even though you are techinically "building" the one level. If you had had the frog zip back to the starting position and the new level pieces traverse in then it would have served to make it feel like the one room perhaps? As it stands I think it's basically 8 levels haha
Also for accessibility reasons the bg should be disable-able.
I definitely want to make the level being built up more apparent and I would love to make a full version after I finish some other projects.
Great game, controls feel smooth and its satisfying to get a nice jump across the level
Nice game :)
I love the music in this sooo much -it slaps!! And the presentation and style/effects is exciting and really appealing!! The controls/action are simple to learn and satisfying to master!! And adding to the level was a cool use of the limitation -easily one of my favorite games in this jam so far -awesome work! :D
a nice quick game! i did find myself wishing for a “disable background effects” option tho, by the end of my playthrough my eyes kinda hurt…
Yeah I have some ideas to make it better in a post-jam update. Changing the background speed and colour are the things I have in mind right now and maybe just getting rid of it should be an option too.
this one is good
thanks, motor! very cool
What a pleasing game!
Enjoyment: It's a really fun, yet simple mechanic.
Concept: The idea of a level that gets harder and harder is cool.
Presentation: Art style is striking, music is nice (and the option to mute it is a nice touch). My only complaint is that there were no instructions. I poked at my keyboard for a bit looking for a jump button.
Use of Limitation: I think it would be cool if the changes to the level were based on your actions. For example, a spike spawns where you landed before. Since the changes are preset, is it really a single level?
Overall, I really liked this entry.
yes it really is a single level. The new things that spawn when the level restarts are all on invisible layers which I know isn't really apparent .
Also initially I was going to make the mute button change the music but when I saw the file size I removed the other 2 songs and changed it to a mute button.
I enjoy a puzzling challenge once in a while. Really well executed and it feels satisfying to play. Overall, one of my favourite submissions.
Crispy sound effects, background looks nice but is a little much, fun to play.
Really like the concept, it’s a neat little platforming(?) puzzle, and it’s a good use of the limitation. My only real criticism is the background made it very difficult to look at - almost painful. Overall, great job :)