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Lonely Swamp's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #19 | 3.906 | 3.906 |
Enjoyment | #20 | 3.750 | 3.750 |
Presentation | #21 | 4.188 | 4.188 |
Concept | #23 | 3.938 | 3.938 |
Use of the Limitation | #44 | 3.750 | 3.750 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Pineberry Fox
Software used
PICO-8
Use of the limitation
There is indeed just one level to explore
Cookies eaten
None, but uncountably many reese's cups
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Comments
Cool game. Though it took me some time to get the hang of the controls.
Fun game! Cool Story. Loved the atmosphere and music as well.
Quite fun! I really like the look of it, I also enjoy the story! I think something that can help is a delay of the camera following the player, it makes it a little jerky when it follows instantly after moving!
yep! i’ve had several people comment on the camera so far, so i went and made a better camera version, which is closer to what my original intent was anyway!
was my first time doing a vertical camera, and it turns out it’s way harder than i expected to get that right O.O
thanks for playing! once the rating period is over i’ll be putting the better-camera version up here too
Oh nice, I’ll check it out!
I really like this one! Super cute PICO-8 game with a nice little story and plenty to explore. Like others have mentioned, the jerkiness of the controls and camera make things a bit difficult - but to be fair to you I checked out the updated version on your website as well. Overall, I like the game a lot.
Enjoyment: I quite enjoyed being this little dart frog. I thought the story was endearing, the plight of the dart frog was something I personally can relate to so it made my experience that much more immersive. The gameplay is simplistic but difficult, definitely one of those precision based platformers. I think the controls COULD be more lenient when it comes to the control of the dart in-mid air, but idk, the design of this requires you to be intentional when firing yourself out. Nothing got in the way of my enjoyment of this game overly so, I thought all around once I accepted that being a dart was a curse, not a blessing, I better connected to the character through the controls. I felt like the main issue was that the map design kind of felt like the difficulty ramped up too fast, which is nothing too surprising when it comes to jam games. Could do with making the map a little longer with smaller sections that put your skills to the test gradually, as well as some better direction as I got lost often.
Concept: This is A1, great and strange, charming concept. Good shit, nothing to complain about, I guess it would be cool to have that story expanded on and maybe shown in the game, like if you started as a regular hopping frog with great control, then got cursed and you noticed how hard the controls became to do the same things he did before, to have you connect to that regret that came from the needful-things-like premise.
Presentation: I'm a bit of a sucker for games made in Pico8.. everything just looks so tiny, cute & charming. It wins purely due to nostalgia & cute factor. I liked the way the gems were displayed at the end too, something about that grid was mysterious, made me wanna try again to fill it in more.
Use of Limitation: I mean having one single world is a good'n, but I didn't see anything that interesting here in that regard. The limitation was respected, but not used as a springboard into anything fresh.
Rough! I see potential in it though. More balance and time would make it easier to learn.
Fun game, reminds me of Celeste. well done
The fact that this is in pico-8 is just amazing, I know this fantasy console has limits but you've managed to make a lot out of this small thing, the only problem I have is the way the camera moves, feels too much like a level-like game
I love how the movement feels, except for the jump direction handling, I think it should allow you to move while you go up as well, right now it feels a bit too hard. And the camera transitions between areas are a bit too harsh and can confuse the player. Other than these two little things I would definitely like to keep playing it if you added more levels/mechanics post-jam!
i think this game would be a bit better f the player wasnt as heavy
other then that its good
Really, really nice polished controls and action on this game! :D Fun to jump around and dive with the frog and challenging too! Awesome job! :D