It's fun and pretty un-controllable, making it more fun :-D
Jokes apart, nice effort!
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #42 | 3.792 | 3.792 |
Concept | #48 | 3.625 | 3.625 |
Overall | #61 | 3.448 | 3.448 |
Presentation | #68 | 3.375 | 3.375 |
Enjoyment | #79 | 3.000 | 3.000 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Unity
Use of the limitation
I only have one level :3 and I added as much fun stuff as I could to it. Giant floating octupus-plural-word was the finishing touch
Cookies eaten
Actually 3 Alfajores
I had a good time! I was able to load it in Edge just fine. Zipping around is good, I do agree a longer range would be nice!
The visual look of this and game play was really good!! Was really fun grappling in 3d! :D
The music reminds me of a spyro level. I like the idea but the movement is really slow (i would make the walking speed the same as the current running speed) and not being able to control the character mid air after swinging makes it kinda frustrating at times. For example, getting the blue frog was pretty hard because the character kept jumping over the rock and not on it. I also managed to fall under the map at the end, so a death plane is definitely needed. Nice overall, I especially liked how it sounds like the frog is saying "bruh" every time you swing :D
This is such a cool game! It being in 3D is impressive in and of itself. I had a few problems though: the player movement is really slow, the distance to use the tongue is too short, and the music stops after a while which is a shame because I liked it. Also I thought the frog was really cute. Overall, this was pretty fun and it gave me a good laugh, so good job.
Doesn't work in my browser (Chrome on Windows, should be ok), I'll wait for downloadable version, looks promising ^^
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