Recent community posts
Awesome game, I almost quit on the last level but perservered and it was totally worth.
The only complaint I've got is the sound of the door unlocking was pretty jarring, it made me jump the first time xD
The controls, specially airborne, are a bit clunky, but the game felt fun. The game crashes just after discovering the teleport skill. Then it crashes when clicking New Game over and over :(
Yeah, maybe a few more upgrades, perhaps something to accelerate the growing or processing time temporarily, like a boost?
And maybe from time to time you could get timed requests of wine batches, like half a dozen of Red Ruckles in 1 minute, if you succeed they'd give you a bonus :D
Extremely cool game, I loved every aspect of it. I agree with SonnyMakesGames that a better level would be nice, maybe in a metroidvania fashion, you could reach/do things with each different bug.
I had a good laugh playing it, I loved the games list at the intro.
I really liked the atmosphere and that intro music was great. The only thing that bothered me was the controls, I'd have chosen WASD instead of the arrow keys, as I found myself switching my keyboard hand from spacebar to the arrow keys. Perhaps allowing one to skip the chat by clicking would work as well.
I'm trying to rate some games but this message is always popping up:
- no score for Technical Excellence [Design & Engineering]
It's claiming I didn't rate that section although I did. Is it only me?
Yes, we realized too late in the Jam that building the ship after a couple of games becomes a tedious chore. If we move on with this game we'll definitely add slots to save your designs and fix the building aspect of the game, plus making the pieces rotatable for more comfort.
Thanks for the feedback! We appreciate it.
Very very very juicy game. I enjoyed its minimalistic approach with no text, even if it was confusing at first, a few minutes in you already know the drill. Plus I know in a game jam is really hard to introduce everything in the game to the player in a smart way when there's lot of content and so little time. For our game we just cramped the screen with text and hoped the player would read it all xD
I loved the UI, the RNG aspect of buying stuff, the music, great game!
Glad you liked it!
I got the same feeling. After 3 or 4 games you can feel extremely powerful. I wish we had time to balance it though, making the powerspike curve a bit less steep.
Thanks for the feedback!