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Pea Pusher's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1264 | 3.667 | 3.667 |
Overall | #2326 | 3.148 | 3.148 |
Enjoyment | #2741 | 2.778 | 2.778 |
Creativity | #3194 | 3.000 | 3.000 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My game takes on the gameplay of a flappy bird game, except the roles are reversed, and now you are controlling where the pipes spawn, and you are shooting for the lowest score instead of the highest.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
8 is now my low score
I got 100! Very fun idea. Could work as a two player game.
I really like the presentation with those particles and the screen shake! As for the gameplay, it kind of looks like there is not much strategy in killing the pea. It seems like it just dies eventually, regardless of the pipe placement
I've seen this concept before but not the way you place pipes here, which is really clever as it imitates the original controls. I don't know if there's a strategy to finish faster, I just alternated the pipes between highest and lowest, which seemed to be the quickest way to annihilate the pea xD
Awesome artwork. But damn that pea is better at flappy bird than me. Great work!!!!
I didn't play flappy bird, so it took me a while to understand what is my goal. Maybe a text hint would be nice in the description. The pea dodges the walls pretty good, so that i couldn't figure out where you want me to place the walls. I think a little more Feedback on the success, when the pea ist slowed down would be cool. Long story short, i played two rounds and then knew what i had to do : ). So overall nice little game, fitting style and colours!
I was really impressed on how well the AI for the bird worked well with all the placements I made. Nice game overall!
An interesting take on the Flappy Bird idea. I managed to win my first time, but I'm not really sure how. It felt like the only time the pea lost time was when it randomly made a mistake, and I didn't seem to have much control over that. Or at least, I couldn't find a pattern to try to exploit.
Overall, the game feels very polished and looks nice. Good work.
Very good game! I love the juice you added. Screen Shakes, particles, effects etc... Good job!
The weighty feeling when a new pipe spawns feels really good. I like the interpretation of the theme too. These lowest score wins type games tend to end quickly, so it would be nice to see a set timed mode, e.g. how may peas can you crush in 90 seconds.
Overall great job!
Have to agree the AI of the pea is maybe to good, maybe there could (with more than 48 hours) be different bandits you have to kil... Ahhh ... arrest. And maybe the walls should kill, or it should be stated clearer. But all in all good.
Reverse flappy bird is probably a common theme, but making the walls flap too is awesome!
28 was my low score
The AI of the Pea is too good I can't win D:
Great job on programming it, my strategy was to put 1 pipe at the lowest possible position and then the highest for the next (didn't work out), the art looks amazing, SFX are satisfying.
Nice game!
This must have not been the Pea's first rodeo, he jumped and showed me who is the boss. Love the idea of being the one generating the level. Love the effects, the screenshake is nice and the AI of the Pea is better than i will ever be at flappy bird ;-;
Wow , its really good game . Idea and art is nice . But i don’t see main menu