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Tag paper scissors's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #201 | 4.393 | 4.393 |
Overall | #220 | 4.082 | 4.082 |
Creativity | #230 | 4.180 | 4.180 |
Enjoyment | #588 | 3.672 | 3.672 |
Ranked from 61 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this tag game of rock paper scissors, the usual role of each element can be reversed. Take control of a pair of scissors capable of cutting stones or being rolled up in paper... Stay vigilant as your role changes periodically.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Surprising what you can do with such a simple concept. Love level 8.
Great idea and a nice challenge
Cute game, I think a multiplayer version of it with a bit more chaos might be fun haha
Art is really nice, and the idea is very well executed. Definitely deserves 5 stars.
Brilliant idea! It gets pretty tricky and hectic. I kindof wish there wasn't the countdown or it was only one second to just put you right back in the action.
Really smart take on the theme! If you're planning to develop the game further, would love to see a pickup or a special ability that temporarily reverses the matchups while active.
My only minor gripes are that the start timer numbers blocks the initial role matchups in the center, and that contact seems to be possible from the opposite sides of a wall.
Overall, an amazing submission!
This game fits the theme really well and elevates the classic game of rock paper scissors.
First I found the controls a bit hard to learn but I was fine after a bit of trying.
If you can find the time, would you please check out our game as well?!
Our twist of the theme is that a critic tries to play your unfinished game, and you fight from inside the computer to make him like it.
Loved the game idea and enjoyed playing this a lot! The 2 paper + 1 stone level really shines — you go – ooh, I will need to flee + chase simultaneously for more than one round.
The movement feel might need some work, and the crumpled background seems to add unnecessary visual noise, but very solid, fun, and replayable core loop!
Very cool concept! Well made!
Really loved the wobbly paper graphics, and the game feel was enhanced by the super-tight handling of the scissors - it was very fun to dart around the rocks cat-n-mouse style :)
Such a unique concept and a lovely artstyle! The controls make aiming quite hard, but I guess this was intended. Great job!
really creative take on the theme :D i like the gameplay and the art style is charming!
This is really fun! I love the tag aspect and how the roles reverse the art style is absolutely lovely! The music you chose fit perfectly as well. I also found it a bit hard to control, it was a bit frustrating at times because I found myself getting caught on the walls a bit too much, I'm not sure if it's an imbalance between the speed at which you move and the gameplay space? If during play testing no one else finds this issue I will be the first to admit it's a skill issue and a me problem haha! I do like "battle tanks" control of accelerating with the up arrow and steering with the left and right.
Edit: I will also say, I don't really make game mechanics -- I mainly do game art so please take my suggestion with a grain of salt
Absolutely amazing! Fast-paced, with a mix between two familliar games with a very unique twist! The controls could be better however, but you get used to it. I would suggest non-rocket physics and more basic up/down/left/right controls.
Everything in your game is amazing ! From the art to gameplay and of course the concept !
That is a triple 5 star for me ;)
Mucho loko
This concept is really good! 👍
Really difficult! Looks great as well! Enjoyed it
Really cool concept, really fun to play and to tryhard! Congratulations!
Love your concept!! :) The art is amazing and everything fits together so perfectly. It's such a polished game for a game jam! The movement was challenging but I believe it's a decision by design.