Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

VerttiXPertti

230
Posts
1
Topics
5
Followers
A member registered Feb 07, 2020 · View creator page →

Creator of

Recent community posts

Epic graphics and audio

Yeah that was the original plan but you do still get benefit from having a bigger army because surviving all the cannonballs gets a little easier

Thank you!

Thanks for playing!

Yeah I should have made the platforming easier my bad. Thanks for playing anyways

Yeah the platforming mechanics really came too much as an aftertought in the game... Thank you for playing anyways!

Hahaha this made me laugh thanks for playing.

Thanks for playing!

I lost the second stage because I didn't collect all the papers I assume. That was kinda bs imo, but otherwise the game was fun.

Masterpiece. 5/5 on everything

One of my favorite games from the jam. This reminded me of many games I played as a child where you launch yourself out of a cannon or something and then try to get as far right as possible. In those games you could also upgrade your stuff and every run you would get a little further. Very addictive gameplay loop.

Amazing audio

OMG. First I think the glide power is a little bs, then the drill comes and I'm like this is bs, but then the grappling hook comes and I become nostalgic for the earlier levels, because it's so BS!!! Great game though. Took me like an hour and I'm late from gym so this kinda ruined my day but great game still.

Insanely good

Thank you for being so patient with the game. I never have any time to carefully playtest jam games and to me everything seems clear but obviously that's rarely the case haha

Wow thank you for the very detailed comment. I'm really glad you liked it!

Really ambitious and really fun. Great game!

I was enjoying the game so much so I got really sad when I got stuck in the room with the broken vent. Amazing game otherwise

I feel like there simply isn't enough time to cycle through all the information for the ships, but maybe I was just too slow. Great game otherwise.

I was really enjoying the 2.5d style but unfortunately the game bugged when I died while entering a pipe.

Really fun

Very impressive and extensive in content for a 2 week jam. Great job!

The transformation animations were really cool imo. Neat game

Kiitti!

Hahaha thank you. I also liked the tram and I considered making it a bigger part of the game but ran out of time

Really loved it great job!

Punching down the house was the funniest moment yet in all these jam games I've had.

Switching between 2d and 3d was fun but I wished there had been more enemies/puzzles to do with it

Fun game!

Don't care what you say, you made this game for me. But fr beyond amazing and this is like the level I dream of one day reaching. A little too hard but that's my only gripe.

Cool idea and I loved the music and the artstyle, but I did find the movement a little tedious.

Thanks for trying it out

Thank you so much

Haha thank you

Haha thanks for playing but there has to be some stakes in the final battle and I find different endings in video games cool

Hearing this made me so happy because I've felt like the games I've made with my friends should only be entertaining to us because they include so many inside jokes and stuff that wouldn't appeal to strangers. Thanks for playing

Yeah the lightman npc had the instructions for the puzzle in his hand but I shouldn't have made it so vague. I'm really happy if you figured out the tram puzzle, because I think I made it too illogical as well. Thanks for playing!

Fun game for a while, but I felt keeping all the factions' trust was pretty easy, so I had to purposefully sabotage myself to pick the bad option for the dark guild always to end the game. The ending cutscene was amazing though!

So addictive omg!!! I wish there was a way to get health back somehow, because I only made it until like 5 minutes. I could see this becoming a real game. Great job!

Really good. I just wish the "towers" would display their range and maybe damage as well. I placed the alligator in the corner of the moat wishing it would swim to the troops or something but it didn't work like that. Also tried to gauge the range of the ballista but it didn't seem to reach too far either. It seems like most of the moat space is wasted unless later in the game different troops arrive from other angles. I didn't make it very far xD