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A jam submission

Funny FAST Slug Race!!!!!View game page

Send enemies flying as you run away from extinction! Plus EPIC BOSS BATTLE!
Submitted by AMixOfGeekContent — 1 hour, 55 minutes before the deadline
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Funny FAST Slug Race!!!!!'s itch.io page

Results

CriteriaRankScore*Raw Score
Originality#1443.5003.500
Theme#1483.5003.500
Fun#2282.9002.900
Presentation (graphics, audio)#3562.4502.450

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent Mode?
You can switch between Turbo Mode and BIG MODE!

BIG MODE you can knock back certain smaller enemies.
You're less vulnerable, but slow.

Turbo Mode, you move faster, but can get sent flying by bigger enemies.

Knowing when to switch modes is key to surviving this race!

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Comments

Submitted(+1)

Got to go fast! You see that guy that's faster then you? Yeah, time to take him out of the race lol. Super fun to race around.

Submitted

I think it's a pretty good game, but the controls were a little wanky. Overall, very cool. I like the sprites.

Developer

Thanks!
Was movement too fast? Too slow? Too simple? What made them wanky?
I'd like to know how to improve the controls in future games.

Submitted

For me I guess it's the controls, I'm not used to the arrow keys, and it felta little uncomfortable to use the 1 and 2.

Developer

Thanks for the feedback.

Submitted

I had a lot of fun playing this game. I liked the challenge of having to race against the other critters. The ramping difficulty was nice as well, it didn't feel too challenging. I did feel like the gameplay was less intuitive in some areas and I was not able to figure out how to beat the big boss. Nice job!

Submitted

Once I understood it, it was really cool! It feels like a "speedrunable" game, once I got better at some stages it felt really rewarding gliding to the finish line. Thanks for sharing and great job!!

Submitted

love the mode switching!

Submitted

Loved the silly tone! Gameplay was fun and challenging, but some parts were a little unclear. I didn't understand how to beat the final boss :(

Developer(+1)

Thanks! Sorry if instructions were a bit unclear/lacking. Guess I ran out of time.

The final boss dies when it touches the lava walls just outside of the stage.
There's two ways to do this, one of them being: finish the levels fast enough so you can eat enough food to get bigger than him. That way, you can knock him off the stage.
The other is a secret! Gasp! It's pretty simple though so don't overthink it.

Submitted

Ah! Might try again later, thanks!

Submitted

Well done!

Submitted

I like the whimsy of this game a lot. The cave could have said "Sorry another bug got to the cave first, you lose, restart" but no, it takes it up a notch, and I liked that. Big respect for solo developing this. 

Something about playing as these tiny critters made me want to see this as the first stage in a Spore-style game. The models perfectly straddle the line between cute and nightmarishly disturbing, which is really rare. I liked the "race" mode mechanics where you bully/box out smaller critters, I don't think I've ever played something quite like that before and it was satisfying.

Developer(+1)

Thanks!

Yeah, the initial idea was: Beast Mode (which is the nickname of a football runningback) and Turbo Mode. Runningbacks are sometimes known for knocking other players down.


But instead of football players, I used underwater animals from zillions of years ago. They can be pretty gross looking. But I made them more funny looking. But I guess some of their creepy traits still show (e.g. the little orange guys' spiny things). They kinda look like bugs.


I thought red lava might have been too eerie. But couldn't find a better colour for hazardous areas, so I stuck with red anyways.

As for the music, I can't help putting in a little bit of eeriness. Spooky!


The lore was: why is all of the world's food inside one cave? Cuz an evil wizard put it there just to see all the animals underwater panic lol.

Submitted

Lol, I dig the lore. Great job! It's funny you mention Beast Mode, someone made a game in this jam about that which I played, you might want to check it out https://itch.io/jam/bigmode-2023/rate/2423907

Submitted

Had a very unique style. Would have liked to hear more music variety, but the sound effects and such were very effective. Gameplay was fun and not simple to master. Timing was key. Good job. 

Submitted

Fun game!

Submitted

Really fun honestly. Presentation could definitely be better, as could the explanation of the mechanics. But it felt really fun to play and was very unique. Nice stuff

Submitted

Heh. That was fun. Nice take on the mode! Really liked the mechanic with blocking off the other slugs

Submitted

fun game that is simple to understand but has a lot of strategy and a good amount of difficulty!

Submitted

As a fellow developer of a slug based game, I was compelled to play this right away. Pretty fun, good use of the mode theme!

Submitted(+1)

Awesome work on this game man! I like the switching between big and small and knowing when to do so. Game is simple, yet fun!

Developer

Thanks! How far did you get? 

Also, was there any lag? It was sorta playable but noticeably laggy when I tested it on my old PC (i7-3770). It was fine on my new PC tho.

Submitted(+1)

Great work on this! It's impressive you did this all on your own, you made a really fun racing game with lovely concepts. I enjoyed having to think fast and switch modes to outpace enemies or knock them away. Also really enjoyed the funky 3D art style.

Developer

Thanks so much! I appreciate it! I was kinda afraid it'd be too hard so I tried to make it a little easier. How far did you get in the game?

Yeah I kinda like cheap 3d graphics.

Submitted(+1)

I like the cheap 3d graphics too, very vibrant and fun to look at. I go to the end of the game and beat it. I thought the difficulty was well balanced, a few levels took me a couple tries but nothing was too hard or easy.

Developer

Thanks for the feedback! It helps cuz I didn't have anyone to test my game during the game jam.