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Kitty Voyage's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #274 | 2.894 | 3.300 |
Presentation (graphics, audio) | #326 | 2.631 | 3.000 |
Fun | #402 | 1.930 | 2.200 |
Theme | #478 | 1.140 | 1.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent Mode?
The definition of mode it's as a change of style of the game.
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Comments
I liked the presentation, but I would have liked to have things to jump on.
It's a short little game with good humour. I can just feel how tired you were making this game.
Thanks mate!
You absolutely did smoke while making this game, FOR SURE lol
maybe ...
absolutely incredible, I'll devote my entire life to getting to the ending even if it costs me everything
Now I feel bad 'cause I don't know if the ending is up to the expectations, so I'll continue working on this game for people like you. Thanks! When I re-release it, You will be a character if you don't mind.
it will be an honor, I'll never forget this kindness
Every once in a while, a game comes along that revolutionizes the medium... this is that game
Genuinely a very enjoyable experience!
I'm honored. I won't forget you. I'll release the game and mention you for the trouble you have passed by playing this. Really thanks!
I don't know what I expected but I enjoyed it nonetheless. I like the moody music!
You don't really know how much I appreciate this. Thanks for playing!
Not sure how this fits mode (or if it was ever meant to), but the pause and then "I had a partner" was hilarious.
Back then, I thought at it using mode as style, then it is a change of style. I don't know what I did.