Very nice art and music! At the start, I thought the red line was a pool so I started backwards xD
Great game!
Criteria | Rank | Score* | Raw Score |
Authenticity (use of resolution) | #44 | 4.700 | 4.700 |
Graphics | #46 | 4.175 | 4.175 |
Overall | #68 | 3.994 | 3.994 |
Gameplay | #81 | 3.600 | 3.600 |
Audio | #114 | 3.500 | 3.500 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
Just me! It was fun.
Was the resolution a challenge?
This is my 4th LOWREZJAM, so I am used to the constraints. Had a fun time trying to make my game more polished than previous years. I liked my art direction this year, but wish I had more time to polish the level design and physics.
What did you learn?
I tried out Haxe and OpenFL this year, which was really fun. I am pretty happy with how it all turned out.
Great colorful game!
It's strange, but I have micro delay on inputs. Maybe it on my side.
And slopes are eevil )))
Very cool as a fellow golf enjoyer, but I may have hit upon a bug or two getting this score. There was a number of holes that I sort of just launched the ball through the wall off-screen and it seemed to give me an instant hole-in-one.
After reading the other comments I will mention that I do use firefox, which could be the culprit.
The visuals are great, I do like checkerboard grounds and autumn vibes so that gets a plus from me. The music is also solid and well paced for the gameplay. I do enjoy the simplicity of timing your angle and power, kind of like using a 3D golf game's systems in a 2D one. Fun overall!
Nice aesthetics! I got a bit tired of waiting for the line to spin, but its nice that you kept the inputs simple. Maybe if the power always started at max, then you could do a quick double tap for a max power swing and spend less time waiting. Great level design as well. Physics could be made more interesting, but simple is fine too :D
This is really cool, I'm a fan of golf games with a twist! I encountered bugs like others though, and couldnt avoid them even though I tried. You have a great layer of art and polish in it though!
Fun game, but I encountered major bugs regarding the collisions with a wall and the hole. Must be a Firefox issue, because I saw a couple Firefox users have the same trouble. I switched over to chrome and things worked fine over there, so no big loss
Audio and graphics are nice, and the concept is executed well, and the intractable objects were cool.
I always like minigolf games and this one is a lot of fun. I finished it :D I didn't catch my score before it went back to hole 1 but I wanna say like 25-30. The mechanics are really fun, I liked the booster sections and the physics worked basically how I'd expect though I think could use a little more polish, but nothing major. There was hole variety and I really liked the animation of switching to the next hole with them all on the same screen it kept it all in the game, diagetic almost.
Fun game, really nice entry, would like to see a more fleshed out version that I could play on my phone or something.
Cool golf game! Level 8 got me stuck a bit, but that was overall fun! Well done!
I got 29, I see a lot of potential, but I think having to wait for the pointing line to swing all the way around kinda breaks the flow. Either way, fantastic job and congrats on finishing for the jam :)
I really liked this one! The art style is cute. The wall and floor sprites are clear and appealing and I like your use of the red "splatter" pattern to indicate where will lose your ball. I had a couple of times where the game seemed to clear a level for me when I wasn't anywhere near the hole, but besides that it all went smoothly. Good job!
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