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A jam submission

graveView game page

slash your way through monsters
Submitted by zzox (@zzo__x) — 8 hours, 47 minutes before the deadline
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grave's itch.io page

Results

CriteriaRankScore*Raw Score
Authenticity (use of resolution)#214.7654.765
Gameplay#713.6473.647
Audio#993.5883.588
Overall#1013.8533.853
Graphics#1633.4123.412

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you work in a team?
I worked solo

Was the resolution a challenge?
drawing tiny monster sprites was challenging but enjoyable

What did you learn?
better state management for more interesting enemies and better player control.

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Comments

Submitted(+1)

The combat is so good, and with lock on mechanics! That last boss was brutal ^^ would have happily kept playing if it was longer, really fun game! :)

Submitted(+1)

I like the target locking, found it incredibly useful. Also cool adding a cross every time you died. They were littered all across the map during the final boss. Found him incredibly frustrating with just a very narrow window to attack if at all. A good entry with a need of a slight balancing near the end.

Submitted(+1)

Minimalistic, but interesting game!

Submitted(+1)

Great game, i love the respawn mechanic dosent dosent send you all the way back but you do need to go a couple of rooms back, the boss is unfair tho.

Submitted(+1)

I like it! The combination of the three actions is good and adds some good options in terms of gameplay style. Good looks, good sounds, good stuff!

Submitted(+1)

plays well, the roll feels very good and adds a lot to the combat mechanics. Good variety of enemies, but I would have loved a bit more of variety in rooms and not just a linear sequence of “wide corridors”. Still quite fun to play. Nice job!

Submitted(+1)

Cool game. Nice variety of enemies. Feels good to move and kill baddies. I got to a boss that shoots fireballs and charges pretty quick, tried a few times but couldn't beat em. Didn't feel great that his moves seemed so fast with no telegraph or indication an incoming attack.

Great job overall!

Submitted(+1)

This one seems like I need to spend some time with it and work on getting better.  Very intuitive, but boy were some bits difficult.  Great work

Submitted(+1)

Visuals were nice and I really liked the music. 

Couldn't beat the boos though, hitboxes and how the boss behaves meant I couldn't get close enough for a just regular attack without running into the boss or getting hit with a fireball.

Otherwise, solid game

Submitted(+1)

I made it till the red boss but I unfortunately found him quite unbeatable since there was very little indication for whether he'd do a charge attack, or if he'd shoot at me. Apart from that though, the sprites were good and it's cool that there was a nice variety of enemy types. Great work

Submitted(+1)

I don't think I've ever seen a pico-8 or similar game use a targeting system like this. I really liked the way it was implemented; it felt very intuitive and comfortable.

Submitted(+1)

Nice little game! Keep up the good work!