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Johan Peitz

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A member registered Sep 12, 2017 · View creator page →

Creator of

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Glad you're enjoying it!
Best on the discord :D

hey there!

picoCAD has a quick n dirty mode which lets you assign colors to faces without instead of texturing them. When exporting this feature doesn’t exist in most formats so those faces get default uv mapping instead. 

thanks for reporting!

Check the backup folder for auto saves!

great! best to join the discord and ping me there! https://discord.gg/ZexSFA2Wm9

yes - my todo list keeps growing! :)

I have seen multiple people putting there picocad 2 models both into Godot via gltf but also using the spritesheet feature. 

Be aware that the animation system is mostly geared toward the gif export and is not in the exports 

it works well on windows. Not sure why it is broken in your case. 

Do you have full admin rights? Is the an anti-virus software disabling picoCAD’s write permission?

Can you join the discord and we will try to help out?

https://discord.gg/ZexSFA2Wm9

we’re looking in to it!

glad you like it!

thank you!

yes, the export is instant. It just shows you where the files are :)

Good to hear!

Thanks for the support - really appreciate it!

Good call on the feature request. Is it doable to some extend already, but it does leave a hole that needs to be patched up.

One of my design principles for the project is to try and not supply and combined operations, and instead have distinct actions that the user then can chain together in creative ways. I believe that this creates a lot of the "fun" people are having when using the software. 

So a potential solution for your request with this in mind could for example be to allow users to create new faces from a selection of vertices. It would both solve the hole, and also allow for other not-yet-thought-of uses.

Thanks!

Yep!

Thanks! Looking forward to it!

Great!
There will be a discounted bundle that contains picoCAD 1 and picoCAD 2. If you already have picoCAD 1 on steam you can complete the bundle with the discount.

Would love to to post-release updates with both QoL as well as new features. Depends a lot on what it is used for and how it sells though

Awesome! :D

picoCAD 2 hos nothing to do with Picotron, you can use it for whatever you want :)

picoCAD 2 will be able to do everything the original can. 

likely! Sorry about that. Can you drop an email to support@apskeppet.se and I’ll sort it out!

no worries! Initial plan was this year but Icy Tower took most of my focus so now early Q2 2026 feels more realistic 

thanks! Happy to hear

Glad you enjoyed it!

TY!

This page is for picoCAD 1.  picoCAD 2 has not been released yet

i have no idea what that is 😊

You'll have to check with Chris!
https://www.youtube.com/c/Gruber_Music

That's the plan!

Nope, I've switched to love2d. 

That said, feature-wise a lot of this could be done in pico8, but I would probably have to go multicart

Check out the new version on steam (also free). I saves!

I tried but had some issues with multicart. 

Picking testers from the discord community mostly. Not trying to go wide yet, but feel to jump in!

Cool, this should be much easier with the sequel!

Hopefully I have some answers!
It already supports OBJ, and I plan to add other formats as well. glft is on the top of that list.
Textures in the program will remain as 128x128 pngs with 16 colors. Any colors though!
Should be easily replaceable with something else in your own pipeline or workflow.

yes. Unfortunately the game didn’t make enough r revenue to recoup the App Store fees after a while

Maybe? I don’t k so if I’m doing anything magic, but traditionally emulators have problems running my games :)

I've rewritten the whole thing from scratch, but yes I found love2D very easy to get into. It works very close to how I like to do things. It uses standard Lua, while pico8 has a few things extra (that I dearly miss).

picoCAD 2 has a bigger resolution and is much more readable

Cool!

I’ll make a special price only for you! 😊