Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Johan Peitz

449
Posts
1
Topics
6,967
Followers
48
Following
A member registered Sep 12, 2017 · View creator page →

Creator of

Recent community posts

You'll have to check with Chris!
https://www.youtube.com/c/Gruber_Music

That's the plan!

Nope, I've switched to love2d. 

That said, feature-wise a lot of this could be done in pico8, but I would probably have to go multicart

Check out the new version on steam (also free). I saves!

I tried but had some issues with multicart. 

Picking testers from the discord community mostly. Not trying to go wide yet, but feel to jump in!

Cool, this should be much easier with the sequel!

Hopefully I have some answers!
It already supports OBJ, and I plan to add other formats as well. glft is on the top of that list.
Textures in the program will remain as 128x128 pngs with 16 colors. Any colors though!
Should be easily replaceable with something else in your own pipeline or workflow.

yes. Unfortunately the game didn’t make enough r revenue to recoup the App Store fees after a while

Maybe? I don’t k so if I’m doing anything magic, but traditionally emulators have problems running my games :)

I've rewritten the whole thing from scratch, but yes I found love2D very easy to get into. It works very close to how I like to do things. It uses standard Lua, while pico8 has a few things extra (that I dearly miss).

picoCAD 2 has a bigger resolution and is much more readable

Cool!

I’ll make a special price only for you! 😊

Thank you so much!

Hype! :D

Thank you so much for the feedback - really happy you enjoyed it!

that actually has a chance of being resurrected. I did. A test some months ago and the platforming levels load as intended in my own engine. Not a prototype though so we’ll when the timing is right 

No worries! Always fun to hear from people who played my games from way back. Unlikely however that I'd be able to resurrect that game. 

Thank you - glad you enjoyed it! Did you see that a slightly larger version is on its way?

https://store.steampowered.com/app/3384890/Ascent_DX/

not that I am aware of

yes, that is the intent

happy to hear! The DX version is made with love2D instead of Pico8 so no cart!

Thanks for the feedback, glad you like what you see!
There are a few different reasons behind the pricing strategy, but most of all I just want ppl to play the game :D

It's on splore as well so you should be able to grab it!

that’s odd! As long as the cars are in the same directory the title cart should load the game cart correctly. No experience of the trimui brick I’m afraid. Is it running a real Pico-8 installation or emulated?

thanks! Glad you had fun!

wonderful, appreciate it 

Thanks - appreciate it!

Thanks! Happy to hear you liked it so much!

thanks! Let me know how it works out on the steam deck!

Hallo! I’ve gotten this from a few others as well. Itch states that only large bundles stop the steam keys from tagging along so I believe it should work. You might have to check with itch support to get a separate download page for picoCAD. If it doesn’t work, just let me know and we’ll work something out 

thanks - really appreciate it

Thanks! The harder modes def takes both luck and some new strategies to beat. Good luck! 

Thanks! The harder modes def takes both luck and some new strategies to beat. Good luck! 

but probably!

still in the fence, but I hope so!

Still on the fence… 😳

Thanks! The soundtrack is here: https://soundcloud.com/vavsbargainbin/ascent

Thank you so much!