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Johan Peitz

66
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239
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A member registered Sep 12, 2017 · View creator page →

Creator of

Recent community posts

Glad you like it!

Trees and big boulders kill you. 

Flags bounce you into the gate. 

Rubble bounces you to the right and tree stumps to the left. There’s a little arrow in the snow next to them. :)

Love the mechanics and it’s so lovely presented. Great job!

It probably means I messed something up. 

Well done! There’s a bug where the victory screen doesn’t trigger if the Lich King dies by spikes. Probably what happened. Sorry about that!

Thanks for the detailed feedback, glad you enjoyed the game!

Thanks! Glad to hear you enjoyed it!

You’re not the only one who felt that after playing this. :o 

Glad you liked it, and thanks for the kind words!

Thanks! Happy to hear you enjoyed it!

Good job!

Thanks! Enjoy the pride and accomplishment!

Thanks!

You’re welcome. :)

hehe

Thanks Lucas, glad to hear you enjoyed it!

Thanks! Glad to hear you like it!

Well done!

Hey, thanks for the kind words. Not much left now, keep it up!

Wow, I’m so glad to hear that this game could inspire such determination. Thanks for sharing your story!

Wow, thank you so much for your kind words. I never planned for the game to be such a time waster but sounds like it was time well wasted!

Glad you enjoyed it! It is indeed tough to make it to the end but if you use the sparse resources you have there is usually a way to make it. 

Happy to hear you liked it!

Thanks, glad to hear you enjoyed it! Afraid I’m out of tokens so no more changes! :)

 Nice play through! Thanks for spreading the word!

Thanks, glad you enjoyed it!

Wow - that’s quite a write up! There’s a few things you haven’t found I think but I’ll leave that to someone else to discover. :)

I should probably add some of this to the main page, but I also think part of the challenge is learning the game so just enough to get people started I guess. 

Thanks!

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Sorry about that! 😳

The mechanics for the teleport are are shared with the Imp and only works for actual floor tiles, so they cannot leave the game space. 

I just checked the code though and it could be possible that a spike killed the King,  which would result in not triggering the end sequence. :/

Lol, thanks. 

It’s a remake of an old flash game I made for LD ages ago. 

You can! You just need to use a very specific key. 

Thanks! :)

I’m planning to put the cart on the bbs once the onslaught of LD entries has subsided. :)

You can get the cart from the discord in the mean time. 

The issue with the links is known. Try playing in landscape mode. :)

Thanks! Let’s build that library!

Thank you for the kind words and feedback, I really appreciate it.

The movement speed was brought up a number of times during a development but due to some decisions early in the development it was hard to tweak it in a sensible way. Eventually I accepted that it would be a bit slow when backtracking, but in favour for battles to feel deliberate and thought through. Same reason for not allowing players to skip turns, every action counts.

The cheesing is definitely a bug, the idea is as mentioned above something must be done each turn - no skipping! :)

I'll go and make a new version now. :D

I’ll try and find the time to have a look!

Lure your enemies into the traps instead! :D

Thanks - and glad to hear you enjoying it. Good feedback on the font, definitely need to look into that for future games. 

Thanks! Glad to hear you like it!

Hey, thank you so much for the very kind feedback. thrilled to hear you like it so much. No plans to do anything more with it atm, but who knows what the future brings. 

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Very well done! Super cute and fun double-jump-mechanic!

Thanks! 🙏🏻