Nice little game! I included it in my Game Maker Toolkit’s Game Jam compilation video series, if you’d like to take a look. :)
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Bad Juju's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Feel | #5 | 4.688 | 4.688 |
Overall | #38 | 4.188 | 4.188 |
Aesthetics | #66 | 4.313 | 4.313 |
Theme | #213 | 3.406 | 3.406 |
Innovation | #243 | 3.188 | 3.188 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
Shooting:
Kills enemies
Stopping Shooting:
Reloads your weapon
Sucks gems towards you
Increases movement speed
Using gems (Juju):
Slows down time making it easier to react
Increases the player's rate of fire
Increases the player's fire power
Slows the enemy speed increase (during use)
Slows certain time sensitive objects (the bosses weak spot)
I wanted to build a lot more but only had time for the grunt "floater" enemies and the mini boss. The mini boss can be killed conventionally but is far easier with Juju active.
Third-party resources
Engine:
Construct 3
Art:
Built in Construct 3 and Adobe Photoshop CC
Audio:
Created in LabChirp
Music:
A royalty free music track from Incompetech (credited in game).
Everything else I made myself during the jam.
Contributors
Just me, Sean Noonan.
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