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In this platformer your character can dash in mid air. It's sorta like a double jump, but if that second jump was the dash from Hyper Light Drifter. This mechanic can be used to get through the level, but it also can be used to hurt enemies and break certain boxes. Every time you dash you either need to land on the ground to recharge it, or bop/dash into an enemy. This means enemies are not only obstacles, but also serve as an extra boost. They can help you clear gaps too large for one single boost.
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