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EvanEGibbs

43
Posts
26
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23
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A member registered Apr 10, 2017 · View creator page →

Creator of

Recent community posts

Super rad game! I was really impressed that the whole tour was in the game not just a battle or two! The camera movements were particularly cool and I just loved the art style and vibe. I loved some of the characters so much that I was picking some even if they might not have the best synergies? Look, it worked out for my tour, no regrets!

Thank you!! Haha, I'm glad you discovered how strong the bunny ghost can be. :D I'm definitely feeling inspired to explore more gameplay like this!

Hey awesome job!! The dialogue came out really good, it was very funny. I'm impressed how many extra features you got in here too. Different languages even?? How cool is that! Turns out making potions is very difficult! Haha

Oh no! Unfortunately I don't have a good way to make a web or Linux build of this game at the moment. But if I continue to work on it I'll definitely be looking into that!

Got dem SICK GAINS!
I just love "Math is hard and this stuff's heavy" 😂
I am happy to say I did improve. I got 8 on my first try, 11 on the second and 19 on the third! Definitely worked my brain :D

I really liked the doggy! Haha, you definitely gave a positive spin to 'floaty platformer!' :)
Nice job on this! I liked the way the fire would kind of float at you as you got close. It spooked me!

Wow there's a lot to do in this game! I just got the Cliffgrippers and found the Sound of Cat's Feet that I'd been curious about! I was actually clicking a lot at first and then realized I could hold the button down, which ended up being important, haha.

The feeling of progression is really really good. Upgrades definitely make a huge difference! I'll definitely be back to pack up and head out into the strange cave. :)

Wow!! I am so impressed with this game. Especially with the amount of content! There's so much there is to see and do. And you do it on a giant squirrel?! Yeah what a super fun premise. :D

The layout of information is really nice and I know it's a small thing but the little sound effects when you succeed or fail on a dice roll are really good. I was happy to see that the tutorial was a 'free action' 😂

This is a good game to sit down and enjoy with a cup of tea. :)

Oh my gosh the art and logo are fantastic!! I finally got my partner to play with me, haha. It's really fun and charming. I'm impressed that you pulled off a multiplayer game for the jam! I definitely want to try playing it with even more people. :)

Aww thank you!! I'm so glad you enjoyed it. I wanted more polishing time! Haha 

Thank you so much for the kind words! That means a lot. I feel like there's a lot to play with when it comes to worker placement mechanics :)

I'm sure you'll be able to figure out where the issue is with just a little more time! Are you planning to continue in a future slow jam? :)

Honestly one of the most clever jam games I have ever played! It was really fun re-calibrating the controls to make them work the way that I wanted. I can totally see so much potential with different actions and with keys doing two things at once. I love the robot!! Amazing job!! :D

Wow! That is quite the undertaking for this game jam! I was able to host a lobby for a couple minutes before it crashed. Honestly the atmosphere is super cool and I'm looking forward to seeing it down the line :D

I really liked the idea that the Goblins are the resource! Very clever. The sounds the goblins made when recruiting were super cute. I would love to have the ability to move my camp so it could be closer to resources (perhaps it could cost something?) Really nice job! Loved the Pikmin feels :)

I hope in a good way! Thank you for playing :)

Super funny and cute! Absolutely impeccable writing :D
"You are fragile as a rabbit toy against my mighty kickies"

This is SO CUTE! Oh my gosh. What a lovely little thing. I will be sharing this because we need more members of the caterpillar committee.

This is very good!! I just love how everything wiggles. :D

She loves Lord of the Rings. What a good friend.

Wow, so much work put into this! Awesome job getting this all finished before the end of jam! :D

This looks really cute and fun! :D

This looks like so much fun!! Wow :D

Can't wait for the game! I remember checking it out at a PIGSquad event and now I get to wishlist it on Steam! :D

Yay! Hopefully I'll have a full version on Tabletop Simulator and Tabletopia by the end of the jam if you'd like to play!

Ohhhh can't wait to try out the demo! :D

Hahaha, its hard to play this game on an empty stomach!

Wow what beautiful screenshots! Looks really cute.

What a great idea! The first time I hit the pause button I was really surprised! XD Haha, of course I hit the back to menu button, of course! This actually isn't only innovative, but adds a lot to a shooter because you have to pay attention to what you are shooting! It was a bunch of fun and the aesthetics were super clean and nice as well. Awesome job!! :D

This was a fun game! I think the only thing is sometimes you'd dash and when you were finished, you'd keep up a little momentum that would hit an enemy and you'd die. But dashing felt good! Especially in later levels when you would dash with a pattern hitting multiple enemies. It was a lot of fun!

Cool game! I love the idea behind it. It took me a little bit to figure out how to play. Some indicators of what to do at the beginning could help. I LOVE that the beat changes when an enemy on screen! That is such a great idea and it really makes it intense. Awesome job! :)

Such a fun game! I love the idea and there is so much to do with it! You could gain the enemy's movement as well. It felt so good to almost get killed by an enemy's attack, just to kill them and get their attack instead! Awesome job dude. :)

Cool! I liked the idea behind a shield that blows up once it's used! I thought that sometimes there were a lot of spots with no enemies, and then all of the sudden there was a *ton* of them! So maybe a little more ramping. Great job though! :)

The poor forest! I really cared about it and didn't want it to burn down! D:

The game felt good and the art was really cute. Nice job on this! :)

This is simple but so great! The mechanic really fits the theme and is so interesting! You did a lot with it. The game feels really polished too and has a great aesthetic. I stopped and had to take a break at that all red walled room though. XD

Wow! What a great entry. The art style and music were really great, even the font, everything went together really well. The atmosphere was totally engaging! It was a simple little story but I cared about it. The game was interesting all the way through always with something new and absolutely no fluff. Such a little gem! Great job.

I really liked the idea of the block at the touch of a button! It was really fun. I really wish the jumping was faster and not so floaty. It took so long to get through the end of level 1 when I was dying at the last part, maybe have a checkpoint? Or if the jumping controls were faster, maybe it wouldn't be a problem anymore. Either way, I liked the designs of the levels! Nice job. :)

The game is gorgeous! I really like the idea of the mechanic, especially how the torch goes out it's game over. It took me a bit to figure out that I was gaining and using torchlight. But such a nice entry. Really great job you guys!!

Nice game! I actually used the stabbing mechanic to dodge some attacks, which felt good. I felt like I was moving a taaad to slow, I hated going into dead end rooms. :P

Still, really nice with the music, also the effect after you killed an enemy was really cool! Nice job. :)

Rocket bird!!!

The game was really fun! love how drastic the rocket is, and the mechanic that you get to rocket again after going through an enemy was really fun! I liked the level where you dash through the enemies one after the other. I actually got stuck on the level with three diagonal enemies and the exit is surrounded by a wall. I wasn't sure what to do! I also think it would be nice to have something that showed if your rocket was charged or not.

Rocket bird himself is really adorable, especially when you win!! :D Awesome job dude

This game kinda reminds me of avenging spirit!

I really like the aesthetic! I kind of wish the normal form was a little faster. At one point I fell into a pit and I had to restart the game. I love the idea and I think it would be cool if there were collectibles you could only get in one form or another (kind of like the game "Fly'n") Nice job on this! :)