Wow! That is quite the undertaking for this game jam! I was able to host a lobby for a couple minutes before it crashed. Honestly the atmosphere is super cool and I'm looking forward to seeing it down the line :D
Yuh this is probably the deepest I've gone into fully uncharted territory for a jam! I think with a couple more days for troubleshooting we might have gotten there, but it's still not obvious to me whether the crash is something we're doing or just a Weird Unity Thing going on with the janky new ECS stuff... I think it crashes specifically when pressing the rat throw button which would point to a problem in our code, but I haven't had a chance to verify yet! 😔
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Wow! That is quite the undertaking for this game jam! I was able to host a lobby for a couple minutes before it crashed. Honestly the atmosphere is super cool and I'm looking forward to seeing it down the line :D
Yuh this is probably the deepest I've gone into fully uncharted territory for a jam! I think with a couple more days for troubleshooting we might have gotten there, but it's still not obvious to me whether the crash is something we're doing or just a Weird Unity Thing going on with the janky new ECS stuff... I think it crashes specifically when pressing the rat throw button which would point to a problem in our code, but I haven't had a chance to verify yet! 😔
I'm sure you'll be able to figure out where the issue is with just a little more time! Are you planning to continue in a future slow jam? :)
I think we might! Seems like we could run the gauntlet with this one and keep polishing it each go around.