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Totally Awesome SpaceShip Game! (GMTK Game Jam)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #222 | 3.333 | 3.333 |
Innovation | #247 | 3.167 | 3.167 |
Overall | #269 | 3.167 | 3.167 |
Feel | #324 | 2.500 | 2.500 |
Aesthetics | #362 | 2.667 | 2.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
- Boosting your ship also fires your weapon;
- Your Ship's boost charge also acts as a 1-hit shield against other bullets (getting depleted in the process);
- Shooting the Bases' Weak Spots damages the Base and gives the player an extra 3 boost charge.
- Destroying a Base replenishes the player's charge at the same time.
Third-party resources
-Made with Construct 2 Personal Edition (scirra.com)
-Art made with Paint.Net (getpaint.net)
Contributors
-Andrei Tache (me ) Game Design, Programming and Rudimentary Art;
- My Mother: Game Tester (Luv u Mom!)
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Comments
Great stuff! Reminds me of this old game by Namco called Bosconian Star Destroyer! I like the floaty feel of the ship and the way you can only fire from behind so you have to orbit the base, turn, then fire. I just wish the charges regenerated faster and the gravity fields weren't so strong. Other than that good game!
Thank you very much! :D
I'll be sure to adjust the gravity and the boost regen as you suggested after the jam is over.
I play it on my phone, works really well. Tight controls. Haas potential to be a great game, adding power-ups, more base designs, and a bit of juice. Congrats.
Glad you liked it!
Yea, I focused a lot on making it feel good and realized a bit to late that there wasn't enough content... (oops =D) I then tried to make the bases spawn in different locations, but as it was late at night it sort of fell apart and I decided to upload it as it is.
After the jam is over I'll be sure to add more content to the game.
Easy to understand. Hard to master. :-)
Thanks! =D