Hehe, I'm actually working on a fast paced Bezerk-like... I will post here when I have it ready to show :)
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Very cool. A simple idea, but executed really well - it's a tight mechanic.
The aesthetics are unique and there's an impressive amount of content to boot.
One of the best I've played this jam. Good work!
Yeah, it was definitely meant to be an introduction level. The eye ball "boss" was meant to be a standard enemy - I just buffed the health to give the game more of an ending.
And you better believe I wanted to do more with Juju/time slow. Moving the player faster for example. I just ran out of time. Rather ironic :)
For this jam I used a mix of Pyxel Edit and Photoshop CSS.
I've actually used Asesprite for some previous game jams, but I always come back to Photoshop, and recently have started using Pyxel Edit for animation.