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A jam submission

Slime 'n' DiceView game page

Roll to attack
Submitted by CreeperODeath (@CreeperODeath) — 14 hours, 24 minutes before the deadline
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Slime 'n' Dice's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#19173.1713.171
Overall#20963.0123.012
Enjoyment#21452.8052.805
Presentation#22123.0613.061

Ranked from 82 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You attack via hit dice dnd style

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 40 to 21 of 47 · Next page · Previous page · First page · Last page
Submitted

Fun game! The attacking did feel a bit delayed, but its still nice! Nice job!

Submitted

i found a bug when i went to 2nd floor my character turn invincible even after i tried to die. the walking speed makes the game kinda hard to hit an enemy which make me to have got hit by the enemy to actually damage the enemy. but overall pretty neat game :D

Submitted

Neat little game! I liked the music. I enjoyed how the player character zipped around the screen. Attacking didn't feel as good, but I think this is a great start for this type of game. Nice job.

Submitted

Nice game! Attacking does feel a bit weak, especially with the small attack area, but still nice.

Submitted

A pretty cool little game, with a good amount of content. I think the game looks great, and plays pretty well. My only suggestion if you were to expand on this is to add more juice. Some sort of damage dealing sound, a taking damage sound, and maybe a little more visual indications of those respective things would go a long way and make the game feel punchier. Overall though the game is fun and has potential.

Submitted

That was cool, some suggestions:

  • adjusting the walk speed
  • add some response if damage is received (sound effect or visual effect)
  • bigger attack area

Otherwise, it was quite good :)

Developer

Thank yoou

Submitted

the game is quite fun but i felt it could have been better

maybe changing the walkspeed, attack range and damage system could have made the game better
it  still has an interesting concept and i think it could have been implemented another way

i still feel kind of confused on how to write this as i just dont know whats wrong with the game; it just felt boring

still, the concept is kind of creative and the game could have been better

Developer

Thank you!

And yeah there's definitely something missing that makes it feel a little meh but that probably will come eventually with experience 

Submitted

fun gameplay ) I’ll play your game on the stream again. Please give my game a try if you have some time!

Developer

Thank you!

Submitted

Really fun! Really the only annoying things are the projectiles and the small attack area, but a creative concept!

Developer

Thank you!

And yeah those projectiles are annoying lol

Fun little game, sometimes had a glitch where on a new level the player character was hidden under the map but could still collect items attack, and get hit.

I really liked the inclusion of the sprite head as a death indicator and that the potions will bounce around when you hit max HP.

Biggest gripe though is when moving fast everything gets jittery and is a bit hard on the eyes. Overall great game and use of the asset pack!

Developer(+1)

Thank you so much!

the bug with the character spawning under the map is so annoying. I'm also really happy with the death indicator and surprisingly you are the only one who has mentioned it lol.

Submitted

I like the style and the idea is rather fun. The area of the attack being so small is a bit frustrating though. Also, some of the projectiles that hit me left me with the feeling I was taking damage continuously, but maybe it was just because they didn't disappear.

Developer

Thank you! I agree completely on the attack area. if I make a follow-up update I think I'm going to completely rework the attack system.
With the projectiles, I would not be surprised if that was actually the case and that is also something that defiantly needs work.

Submitted

A fun little game! My only gripe is that the attack is pretty small, which makes hitting stuff quite fiddly.

Developer

Thank you!
and yeah that is definitely a comment complaint lmao

Submitted

The music is great in this one! i wish the camera was zoomed in a bit or the screen was bigger so that i could see everything properly and so the floor would stop flickering. Also it would improve it alot if the attack direction was the way you are pointing with your mouse, and a visual way to see the attack cooldown. Great job all around, this was really fun!

Developer

The Creator of the music was super excited to hear it was good :) 

And yeah got those complaints a lot but thank you

Submitted

pretty cool game. could be improved by speeding it up a bit and zooming the camera in.

Developer

thank you and yeaaaah

Submitted (1 edit)

Nice Game, and it plays real smooth. 

Like the multiple dice mechanics.

If I have to give some feedback, You can reset the dice to basic one, if you run out of the dice you are currently using. Or at least give a feedback that its empty. It feels like a bug if you hit a enemy and nothing happens(if player doesn't notice the he's empty).

An indication for the damage received by player will also be nice.

P.S. Also got that invisible player character in level 3.

Developer

you right  the dice feedback thing was in the list of things to add but it didn't make the cut

Also that bug is so annoying lmao

Submitted

I absolutely love the music, the bassline is very soothing. Fun game! The concept is fun and original.

Developer

the music creator was very excited to see this lmao


And thank you!

Submitted

On the boss level the character disappeared

Developer

yeaaaaaah

It only does that sometimes tho and I have no idea why

Submitted

Nice game and the music was oddly soothing! loved it and nice entry

Submitted

sadly there were a few glitches, but the game was surprisingly hooking, given that you technically don't have control over how much damage you do. but being given the choice between multiple dice added a touch of strategy, nice! also a very good decision with the d4.
dying felt pretty pointless though. i just tanked the final boss and ran back down when i died. maybe the levels could reset on death, but then you'd need to adjust the difficulty, i think.

Developer(+1)

thank you so much

And yeah the bugs are really annoying

But I didn't have the level reset because since it was for a game jam I wanted the difficulty to be kinda low and in playtesting I've died for a lot of annoying reasons so I wanted it to be forgiving

But thank you for the feedback

Submitted

Great job! Loved the concept and can definitely see potential for this game to be fleshed out after the jam!

Developer

Thank you!

And actually I might flesh it out

Viewing comments 40 to 21 of 47 · Next page · Previous page · First page · Last page