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Kinglash

19
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A member registered Nov 04, 2016 · View creator page →

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A fun and smart  twist on thetheme. Really a hard bullet hell too. Loved the music and the game

Really fun. I also had out of bounds problem the first time i ran the game. Other than that it's cool

Great job for your fisrt jam. Solid concept. Do you think you'll expand it after?

Cool game, maybe a bit more instructions on the player movement could be helpful. I didn't get the green bar was my player XD

Just great. Nothing to add. Great work

Really fun control scheme. I had a Lovely time exploring the depths. It needs an end screen for when you pick up the last item tough

Really fun concept and presentation. Loved the ending

A few suggestions would be to change the door color to green when they can be opened and to highlight the drains when you're near them

Love the visual style. Careful that you can glitch the knight by standing in his hitbox making the fight trivial

Fun concept with plenty room to expand on it. Good idea

Houses automatically produce dice till they fill up, careful though, you need food to feed them

The game's really fun and it's a nice spin on the "Slay the spire"-likes. Was really interesting even tough the absolute information makes the fights a little trivial since you can always calculate the perfect turn with your options. Also the bomb is absolutely unbalanced, I can just spam that until every enemy dies. Maybe add a once per turn limit to it or an energy cost.

On the boss level the character disappeared

Thank you for the feedback. Was really fun to watch a gameplay

Game's actually great and addicting. Maybe a level scaling for the late game would be better so I can really feel the weight of my decisions early on

I consistently clip my dice under the floor when I throw them and can't continue. Game looks fun tough. Such a shame

The presentation is really nice but the turns play kinda slow. With a bit of polish i think it can be a nice game to play even in a local multiplayer 

Love the presentation and level design. Had to stop playing because the camera was really hard to juggle with

Control's a little bit wonky but it's really fun to play