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alext

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A member registered May 04, 2022 · View creator page →

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the concept is kind of there but you can remove the dice and it would be a perfectly working game

i cant see any timers so i couldnt tell if i was running out of time

also when i played in fullscreen the game only took up a quarter of my screen and the rest is just black

it is slightly glitchy like sometimes i touch water and it moves on to the next level and there is a chance that the game just doesnt start at all

the physics is also super janky; why wouldnt i bounce on a spinning object

the dice is too random you should use an array of numbers instead

insanely frustrating to play too

the concept is interesting but i could hardly tell what was happening
i think you should add on to the tutorial so people wont be so confused

also the movement is kind of weird and i would prefer to move with wasd

the concept is really cool and the game is really fun

one small issue is that 7 seconds might not be enough for everyone
i personally barely have enough time to scan through the chart and will almost always end up with 1 second left on the clock

very cool game just remember to add more time

the concept is good but there are quite a lot of bugs

the dice rolling seems a bit weird and sometimes you can glitch it to go diagonal

the way the levels work also need to be worked on

having a level system that makes you move on to the next stage when all faces are complete is a very simple mechanic to make but i understand that you might not be too experienced and do not have enough time

i cant seem to get into a match with anyone but the music is still nice

great job at making the game and i hope you can add a mode where you play against bots or something

the game is very fun and it was very addicting for me

the kicking of the dice was a little weird at the start but after a bit of playing you get used to it

the waves animation in the background also looks quite nice and the sound effects are not as bad as some of the others ive heard in this game jam

overall is quite a good game

the game seems completely lore/story based and has not much action at all because of the turn based system

the idea is quite cool though

the game is fun and the mechanics are cool but it feels a bit unpolished and too little levels

when you jump off the map you fall forever until you restart

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the game is very fun mainly because i like bullet hells

twisting a normal bullet hell game by adding math also makes it interesting even though i just spam random answers anyway

i really enjoyed the game, the visuals and music are nice and it is overall a good game

one complaint is that the game is too short and believe this, the boss is too easy

the game has a cool mechanic but it is quite hard to use correctly i know i am supposed to put the dice in the area slot to choose where to act on but the actions were quite confusing

also i crashed the game, it was probably a bug but you can spawn an infinite amount of blobs (until it crashes of course)

otherwise, this game has a cool concept and the visuals look very nice, the music was quite cool too

did you extract the files first? because it might have some errors when you dont extract the files; you cant play directly from the zip

the game was quite fun but it is purely luck based as you have to get a high roll and your opponent has a low roll

it doesnt really matter what order you put your dice in (with a few exceptions) you will still die if your sum is much lower than the opponents sum - this is much more noticable when you have low health.

otherwise it would be a fun game

the game is quite fun but i felt it could have been better

maybe changing the walkspeed, attack range and damage system could have made the game better
it  still has an interesting concept and i think it could have been implemented another way

i still feel kind of confused on how to write this as i just dont know whats wrong with the game; it just felt boring

still, the concept is kind of creative and the game could have been better

the game is quite boring and it feels like its getting slower everytime although it is an interesting concept
i wish there was some feedback like when you die and when you score a point

the game is quite confusing to play, the mechanics are hard to understand, there are too many enemies and it is overall too chaotic

the tutorial also looks quite low quality (at least in game it does)

did i seriously break the game already

so i somehow got teleported out of bounds after spamming the roll a bunch of times

me out of bounds

i somehow got teleported out of bounds
also, after i died i couldnt move

the game might have been too hard and chaotic, i can only seem to beat level 1 and the ice attack is too unpredictable
also you might need to balance out the health, chaos and projectile speed to make it more fair

my suggestion is that you have small slimes with 1 health each instead of 1 boss with a bunch of health
this will help as when there are too many projectiles on screen to dodge, they will attack the slimes and will benefit you

the invinc. frames for the slime is also way too long; it should be half a second and not a couple of seconds

otherwise, this is still quite a good game, the pixel art looks nice and the mechanics do work

the game is pretty fun but here are some issues i found

you get too little health so you can die almost instantly to one enemy
moving diagonally makes you move significantly faster than vertically or horizontally
there is no jumping so i slow down when i try running up a hill
i never know when the dice rolls

other than that, the game is pretty fun and it is satisfying to kill a bunch of enemies at once

the game is quite fun but with a few issues

the camera works quite weird
the movement is also quite weird
there are a lot of things you have to do and it might be a bit too chaotic
the customers ai can get stuck behind the bar for some reason
i have no idea what the red dice are for

other than that it is quite a fun game and collecting money is very satisfying

the game is fun but is a bit hard as all the dice patterns are random
it would have been easier if the numbers were chosen one by one from a list
also the number two looks a bit off

the game is quite fun and the concept is also quite interesting
its hard to memorize how the dice attacks but its easy to avoid them by running in circles
the game doesnt get any harder after a while so its kind of boring
some parts of the map also look a bit glitched

the game is surprisingly fun to play and the concept is really interesting
it would have been better if you had added more projectiles that have different upsides and downsides
you can also implement a feature where you skip the current projectile on to the next projectile

not much of a game, its pretty boring and i dont think a lot of people nowadays even know what tarots are

this really tests my visualization skills

its a very cool concept but it looks a little boring; maybe add colors?

really fun game with interesting puzzles

do make more levels btw

the lack of content in the game tells me someone did not have enough time to upload or finish their project

the game was really fun because i like tower defence games but i found some issues:

the game doesnt really mention when you have maxed out one turret and even still states a cost
more enemy variety would have been better, it seems that all enemy types have the same move speed and health 
also make the game harder by increasing the rate of the enemies spawning in the endgame
you should add some randomness to the dead bodies moving around because now it just forms a line
the bodies also look nearly identical
the game also ends too soon you should try making it something like overcooked where you have to serve a bunch of orders

the game is still really fun as it is and i enjoyed playing it very much

i will try to explain it in the tutorial next time

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as i said in another comment thread i will be updating the game in the future maybe after the jam and stay tuned for that if you want

its really fun and unique and i really enjoyes playing the game, the concept is really interesting and its really easy to pick up

some enemies are too fast and the rolls are too unlucky

the bug that makes you go off screen happens way too often

the concept is quite interesting for sure but the game is way too hard

took me a bit to understand (tutorial could have been clearer) but overall interesting concept and easy to pick up if explained correctly

spamming space seems to work as a strat but i dont think thats intended

(the browser version at least) lags a lot even after a few rounds but cool concept, its simple to pick up and i might even play during small pockets of free time

funny story ("because i can lol"), cool puzzles, great art style, music and even sfx
this game is probably one of the best ive seen so far but i think some people might have difficulties managing two different spaces  in one puzzle although im not sure because i dont

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you need to be fully grounded when you jump so i dont know if its that or an actual bug

for the camera and the platforming difficulty i might change it up a bit after the jam

hello random guy i definitely dont know and is not joab