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PERPETUROLL's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #257 | 3.988 | 3.988 |
Overall | #506 | 3.699 | 3.699 |
Presentation | #548 | 3.951 | 3.951 |
Enjoyment | #1306 | 3.159 | 3.159 |
Ranked from 82 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Rolling dice are utilized in a Newton's Cradle styled Perpetual Rolling Machine. This machine dictates the action of the game that takes place on six tiles corresponding to the face of either die.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
What a fun little concept, really harder than it looks, but the gameplay is so unique. Cool visuals & animations too, excellent job!
The gameplay can seem too simple at first but this is amazing how challenging it actually is. I got better when I realised to be safe I just had to change if it was a low number of high number but even with this trick it still became challenging quite fast. But after dying you still want to try again.
Awesome job.
Pretty creative. The dice spinning animation is just, right on.
Nice game. Graphics is good. Please check out my game.
I had a lot of fun
It's a really good idea for the player to occupy two spaces, not one for each
Nice and simple and soooo polished, awesome job
Suuper cool and polished game !! Love the artwork and animations , The gameplay itself is smooth and has no problems , had a goodtime playing this one , Nice entry and good stuff overall :D
It's like a continuous question of 'is it higher or lower', but the way it was presented is very addicting. The simplicity of it adds a lot to the enjoyment of getting a high score.
This already has a lot of qualities to be a successful hyper casual mobile game.
Congrats on finishing the jam !
Not going to lie... I find it as creative as I find it frustrating to play XD
Although I admire the endeavor and game design, It also really isn't for me !
Gave if full points for creativity ! Bravo !
Very well implemented, nice work man
An incredible interpretation of the Jam theme! I had a great time playing it, this game would have perfectly bought it on steam or mobile.
Died with a score of 29 because I get a little cocky around there lol
Awesome little arcade game. Loved the cohesiveness of the pallete and the idea. It constantly kept me on the edge of my seat. One thing I love is that it definitely relies more heavily on skill despite the randomness. I didn't really go for the items too many times, though I imagine for actually making it through the game longer, you need to collect them to ensure that the time to get to a safe position is actually possible. Loved the juice in the game as well, especially when the die hits the ball.
I honestly don't have any complaints, it's a great game loop which has been well realised and is balanced damn well.
Really good interpretation.
Strange but fun take on the theme!
Really cool idea and execution! Maybe more modes or something? Idk, still very enjoyable though
Beautiful and very solid small game! It's pretty hard and you need to memorize the numbers layout on the bottom to be able to survive even for a little while. It's just hard to look both up for the number and down for a place to go at the same time
Overall a very good job for the jam!
I played it during my stream yesterday. Here's a recording in case you'd like to see it
I love the old arcade game presentation -- think there should be more new games like it. Found it initially confusing to play but then figured it out, however, I never lasted long as it seemed impossible to avoid getting hit.
This game is much more tense than what it appears to be, love it!
The presentation and concept are extremely enjoyable! I really like the pixel art and mechanics... Well done!
Thanks so much to everyone who has played! I appreciate the feedback and have some good ideas for post-jam updates to make the game better. Totally forgot to share my own high score until now: Try to beat 103.