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Chazi b

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A member registered Aug 10, 2020 · View creator page →

Creator of

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This is a good start for a platformer. I like the mechanics of finding the key to get through the door. My biggest note would be the change it to restart the level when you lose instead of forcing you to restart the whole game, but I think I may have been responsible for that when I was trying to help fix the bugs. I encourage you to keep going with the project and see what you can make. If you need any help on improving this project or on future projects, please email me!

This is great! I like how you made the active word move above the rest; it's an elegant solution to the problem you were having of them stacking up. It's also great having different difficulty levels, and I think the difficulty scaling up the complexity of the words is great. The speed of the monsters is something to tune with more playtesting, and I like your idea of monsters spawning in waves. If you need help improving this project or other future projects, feel free to email me!

This is a good starting point! I know you've been having some issues with the chest and getting the end screen. I'd be happy to help out with those things if you want, just send me an email. I know setting up animations can be challenging, but you've got a lot of them set up, so good job. I encourage you to keep going with this and see if you can get the core gameplay loop working.

It's clear you've learned a lot in the course, and I encourage you to keep going!

Feel free to email me if you ever need any help on this project or future ones!

I know this was a last-minute pivot to a different game, but you've done well with it. I can see that you've made the changes to keep it all one scene, and you have the system in place to make the spawner start spawning when you want it to. It looks like it's pretty close to being able to add in the shop. If you need any assistance improving on this game or on any other projects in the future, always feel free to send me an email, and I will be happy to help out!

Of course! Great work, Takia. As you continue to work on this project and on other ones, feel free to email me whenever if you need help with anything!

This is just my example upload :)

Shotgun Hero community · Created a new topic Great Work!

This game is really good! It's fun to see how long you can live and how many squares you can take out. I love how the difficulty ramps up with the yellow squares being introduced, and it feels very important to pick up the power-ups as much as possible to stay ahead. The red rectangle very clearly indicates where you are aiming, which is great. My main suggestion is to show on screen while you are playing how many squares you have destroyed, instead of just in the end screen. 

If you ever want to expand on this project in the future, it would be cool to see different enemy types (like ranged enemies) as well as different weapon types, like in Vampire Survivors or Brotato.

Overall a very fun game and a great showcase of what you have learned!


It's hard to tell who has made what game from itch.io usernames, so can I ask what your name is?

Great work!

Thanks for the comment! You're totally right about the sound, I should have at least added an option to make it quieter. About it being too contrasty, I'm wondering what you think I should have done to avoid that. This is my first time really doing the art for a game, or for anything really. Should I have made the walls a similar color as all of the creatures and components? I worried about players not being able to differentiate the game components from the walls. Thanks!

Very hard game, but quite fun. I liked how fast-paced the music was, it really made me want to go fast. Nice job.

The control feels off, it's moving asymmetrically to the isometric background. Fun game though, even though it's short.

This was a delightfully funny story, the gameplay was entertaining, and fighting the king was fun. A really unique game.

I like how the limitation is used, but I think it could have been clearer how it was used. Some sort of animation to show you hurting yourself with missed shots would have been nice. That said, I enjoyed the game, the upgrade system was nice.

I think the concept might be cool, but it was hard to play. The tutorial text was very hard to read, and the camera was a bit hard to control. If those issues were fixed though, this would be a fun game.

The gameplay was fun, but the real highlight is the art. It was super adorable, and I couldn't help smiling while playing. The soundtrack you chose perfectly matches the feel too. Very fun to play, I have to say again just how much I love the art.

Really fun puzzle game, I especially like the sound effect for beating a level. Great way to combine the theme and limitation with this game concept, nice job!

Fun game, I loved the use of sound, I did encounter a glitch that sent my square flying out into infinity.

The animations are great for the player, and I really like the way you used the limitation, some of the levels are quite hard, so I'm glad you let them be skipped.

Fun game. Although the hitboxes of the terrain weren't perfect, I got stuck on the corner a few times. the movement also feels pretty slow, but the dash helps.

More HUD elements would really help, and the movement is glitchy at times, but I like the concept. Fun puzzle game.

Perfectly embraces the theme, finely polished, lovely sound fx, I really love this game. If I could download this on my phone I totally would. 5/5 in all categories, great job! I made it to day 19

The zombie system was really difficult to grasp, but once I got it the game was fun.

The jumping mechanic is cool, but wow is it frustrating. I think some kind of angry birds-style graphic to show where you'll go would help a lot.

I didn't see the limitation, and the hitbox on the enemy seemed off in level 2. I really enjoyed the level transition. Keep it up!

A super unique concept, it would be cool to see it made into a bigger game. took me a bit to comprehend what was even happening, but it was very fun to watch even when I didn't know what was going on. Cool concept.

Well, it definitely has the best name I've seen. the concept is fun, although it lacks a bit of polish, the hitboxes felt odd, and a dying animation would add a lot. Good game!

I love the visuals and the music. I wish missing with a paddle reset the ball back to the middle, but other than that it was fun to play

It felt hard to control and a little bit random. It was hard to feel in control when sometimes right before getting the fuel you change colors and get hit instead. Fun concept though, I enjoyed playing.

The art style is fun and very different. I thought the gameplay would be boring because normal bejeweled, but it wasn't. I really had to think about and use the different ways to move to "win?" the game. Fun game!

The concept is fun, and you made the rocket really feel destructive, which was a nice touch. The screen shake was way too much for me. The whole screen constantly shaking was headache-inducing. Maybe only screen shake a little when the rocket hits. Or have an option to turn it off. Cute and fun game though!

Fun and spooky game. having no vision added a lot to the ambiance. My biggest criticism is I wish it made it more clear what color light you had. If it changed the color of the light following the character that would be nice. Fun game though.

Fun game! The music was fun and cheerful.

Cool stealth game, I liked the ability system and the art, good job!

Visually stunning, and definitely one of the best-looking games I've played in the jam. I liked the take on the limitation, dodging past you is a fun mechanic. The wall jumps were very frustrating though, my only suggestion would be to make it so wall jumping automatically launches you away from the wall, like in mario. That would make it less frustrating to do. Super fun game!

Cool take on the theme, shooting makes it harder to aim, very fun.

Glitchy when played in browser, but a fun game.

The leaderboard is a nice touch, fun game.

Cute take on snake, I like the music.

Cute little rpg, fun concept.

Fun concept, love the art!

Ahh, shoot, I'm sorry about that. You're right a restart button would be nice, thanks for playing!