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A jam submission

CubinkView game page

Made for Mini Jam 111: Colors²
Submitted by JoaoCupido — 12 hours, 58 minutes before the deadline
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Cubink's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#673.8183.818
Overall#713.6143.614
Use of the Limitation#823.5453.545
Concept#953.7273.727
Enjoyment#1213.3643.364

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Only Me: JoaoCupido

Software used
Gamemaker Studio 2

Use of the limitation
One of the main obstacles is to not let the cubes of ink controlled by the player be in the same tile, and one fall from at least one cube leads to a restart of the level.

Cookies eaten
2

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Comments

Submitted

Cool puzzles, some of them were real head scratchers, had to use the  level select code on level 7 to go try out the rest of them.

Submitted

Pretty challenging! I made it to level 12, level 8 gave me the most trouble so far. Overall a solid puzzle game.

Developer (1 edit)

For those who are stuck on certain level, you can use the Konami Cheat Code to unlock Undo/Previous Buttons!

Submitted

It's okay. The hardest level is level 8.

Submitted

That was actually a really hard game! Ngl, totally got stuck on level 8. Reminded me a lot of Baba is You. Another really fun puzzle game that shares a similar mechanic of controlling multiple things at once to solve puzzles. Anyway, really liked the simple graphics and clean levels. Agreeing with Chazi B I actually really liked the sound effect for beating a level! Something about it was very rewarding. Great job!

Submitted

Really fun puzzle game, I especially like the sound effect for beating a level. Great way to combine the theme and limitation with this game concept, nice job!

Submitted

Like the game especially after you start get "double" you. I enjoy brainstorm a lot :)

Submitted

I liked the concept.

Submitted

I might just be an idiot but I've been starting at Level 4 for a while now... Cool concept!

Developer(+1)

I received some notes that Level 4 was impossible to do. Looks like the engine I'm using did not update that level correctly. UPDATE: Now it's fixed in version 1.0.0.1! Go try it out!