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alan93dev

431
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A member registered May 22, 2022 · View creator page →

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Really appreciate that, thanks!

Such an amazing idea! Really well done all around guys!

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Thanks so much! Well done on making it into the highscores!

Real nice polish all around!

I liked the attack animations. Definitely room to improve but I hope you keep expanding on this, good potential here!

It was pretty satisfying getting the meat patty to  continuously flip over the iron bars. 

Neat concept for a game! FPS/resolution customizability was a nice touch.

This was pretty well done! I liked shooting the pesticide and the humor. And the pixelated aesthetic was nice. 

I really like the challenge and the variety of levels! Beating level 4 felt very rewarding. 

That was pretty fun! Really well made too.  Definitely one of those games I wish there was a scoreboard for.

Thanks! I was inspired to do a Crash Bandicoot mama bear chase style thing. I also thought this was really cool 

Super nice theme interpretation! Nice visuals and variety on the food as well.

Really nice theme interpretation!

Thanks! Ya the camera angle was inspired by the bear levels of Crash Bandicoot.

Super nice polish on the game both visually and audio-wise!

Thanks!

Thank you!

Plays pretty well! I really like that every item has an equally important purpose, nothing is wasted. 

Thanks!

The assets look really good, the physics on the pig are really nice!

Really gorgeous and runs really well! The customizability of settings was really nice too.

Thanks!

I liked the environmental polish and the humor, nice work!

Thank you!

Thanks!

Thanks so much!

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Thank you!

Really well made for what it is. I really wish I could have used the standard WASD control scheme instead of having to press ZSQD.  Other than that I didn't have any issues, good job!

I think narratively this is a very good take on the theme. It would have been nice if I didn't have to click as many times, but in a way it does make sense you have to click a lot since it parallels the vast quantity of prayers that god has to answer to, so I think I see what you are going for here. Really neat idea!

I like the 3d environment. I think it would have been nice to have 360 degree view so I could look back in case I missed something. It's an interesting take on the theme though, well done!

Very well made! I like that the narrative is as humorous as it is tragic. Well done!

Very nice presentation! It would be nice if there was an easier way to get back to the tree in case  you go to a place you're not supposed to go to yet, but I still like the overall idea. Physics and controls feel nice overall good job!

Thanks! Yep the length of reset/transition animations is definitely the main takeaway, will be shortening those for sure. And I also wanna rework the pattern copying mechanic just a bit to make it more intuitive. Thanks for the feedback!

I appreciate that!

Ya I believe the pc I'm compiling all my games on is the cause for some people having compatibility issues with the game (my guess it's a gpu issue, as the gpu I'm using is a little bit old). I don't think its the games code as there are also people who are able to play without any crashes. I will keep looking into this though. Thanks for taking the time to check it out!

Thanks!

I like that you took a classic and made it more engaging and imaginative. Have you considered adding some gameplay twists to this, like maybe if a tile is 50/50 bomb, instead of clicking it, you could instead choose to play a minigame of some kind and if you win, it wont be a bomb? Or something like that, could be really cool. But yea good job on this!

Really nice polish on this. I like the variety of enemies and also that all the abilities have a purpose as well. I think it would be nice to be granted an ability skip at the end of every round for a bit more flexibility strategy wise. Overall though really awesome work!

Very well made! I really liked the idea and also that you could give the quill a bit more range by clicking, definitely made the gameplay more dynamic. Lots of really nice polish when it comes to the art an UI. And you blended the theme and the narrative really well together as well, awesome work!

Really nice artwork! And the idea is nice too, I definitely wanted there to be an indicator of how much "health" my vegetable garden has. And also maybe allow 360 degree rotation on the cannon as well. Otherwise I really like all the concept in general, good job!