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Very well made! I really liked the idea and also that you could give the quill a bit more range by clicking, definitely made the gameplay more dynamic. Lots of really nice polish when it comes to the art an UI. And you blended the theme and the narrative really well together as well, awesome work!

Thank you! Yeah, we wanted the mouse and the player movement to both be equally important to influencing the quill motion, so having it follow you but be influenced by the mouse, and then have the ability to fling it was what we liked the most, after lots of iteration.